Max7777 Wrote:CPU: AMD 6100 fx 6 cores
Max7777 Wrote:what AMD processor to overclok can I buy to get near the i5 performance
None. Even the best AMD CPU overclocked to the limit will not match a Haswell i5. Intel performance is simply out of reach.
Fortunately, you don't need Haswell performance here. Xenoblade is only a mediumish game for Dolphin. Your CPU should be able to handle it with a nice big overclock, but that Phenom could be worth it. I'll let someone else give you more specific information about whether to buy or not. Look at the benchmark for some details -
https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required
Max7777 Wrote:(I do not want to change my pc completely for just one game)
Emulating a Wii requires powerful hardware. That's just how it is. If you don't want to upgrade your whole system, that's fine, but don't expect any miracles.
After all, if you want to play the game without spending tons on hardware, you can always play it on your Wii.
@Max777, for your motherboard the best option would be fx6300 overclocked to 4.5GHz. On that speed it should match i5 2500k on stock. Piledriver is decent performer compared to your Bulldozer.
I am using notebook Asus A53SM with windows 7 x64, nvdia gf 630m 2gb, RAM 8GB DDR-3, intel i5-2450m 2.5ghz
but I'm experiencing lots of stuttering during the intro scene, can anyone help me?
@Phoenix10k - Your CPU is too slow for this game. Yes, power is the issue here. Your CPU is actually quite dated for Dolphin's requirements at its current clock. You should ideally be 600MHz~700MHz higher to get decent speeds in this game. Note that Dolphin is primarily a dual-core application. 30% usage of CPU resources is pretty normal on any i7; that just means Dolphin is maxing out two cores (giving you 25%) with 5% being used for background processing (Dolphin and/or Windows stuff). Furthermore, if you open Windows Task Manager, you'll probably see all of the cores being utilized, but at a fairly low amount. This is due to the way the program reports CPU usage. Within one second, the threads Dolphin uses "jump" across many different cores. If you force them all not to jump across cores, you'll see that two cores alone will do the majority of Dolphin processing.
@savetheprince - Your laptop is too weak to handle this game. You've already said you used the Laptop Performance Guide in the Hardware forum, but like admin89 said, you should stop using ThrottleStop immediately. Your CPU temps were very high. Your CPU just wasn't designed to run demanding applications like Dolphin. It has a good GPU, but Dolphin relies heavily on the CPU for a lot of its performance, and Dolphin's known to stress CPUs so that they generate a lot of heat.
I think you dont really need high end hardware to run this game just the right one namely intel cpus. my budget ivy bridge i3 can get full speed on the intro scenes without any hiccups. In fact i can pretty much run almost any efb2texture/hle games at full speed. lle required and several efb2ram(mainly metroid prime 1-3) games is when i get slow downs. however thats only when there there are a lot of activity on screen otherwise they are quite playable and runs full speed most of the time.
For the PAL version even an old C2D should be enough as i played trough the game when it came out on a C2D @ 3.6 ghz and it ran fine, only the snowy region gave me a bit lower fps around 20~ if i remember right the rest ran full speed on 3x resolution.
Concur with pinchy, it's true you dont need high end hardware to run this game you just gotta know what type of cpu works. Just go for an overall good i5 or i7 + GPU combo and you'll be safe. Another advise is you gotta also have the right tweeks for each game, with the right configurations you'll be able to run XBC (and even MPrime games) fluently but you just have to do what I do, research is the key. Hope this helps to those that are having FPS issues =)
(02-11-2014, 03:00 AM)Shonumi Wrote: [ -> ]@Phoenix10k - Your CPU is too slow for this game. Yes, power is the issue here. Your CPU is actually quite dated for Dolphin's requirements at its current clock. You should ideally be 600MHz~700MHz higher to get decent speeds in this game. Note that Dolphin is primarily a dual-core application. 30% usage of CPU resources is pretty normal on any i7; that just means Dolphin is maxing out two cores (giving you 25%) with 5% being used for background processing (Dolphin and/or Windows stuff). Furthermore, if you open Windows Task Manager, you'll probably see all of the cores being utilized, but at a fairly low amount. This is due to the way the program reports CPU usage. Within one second, the threads Dolphin uses "jump" across many different cores. If you force them all not to jump across cores, you'll see that two cores alone will do the majority of Dolphin processing.
Here's the thing, I seem to recall some 3.x version of Dolphin running this game smooth as silk on this same comp. I'll go back to the old version if I must if I can find it, no problem. I'm just wondering why the program inhales so much more power in the newer revisions. I mean, my system is no slouch. Quad-core with HT at 2.93GHz ain't nothing to sneeze at.
It is.
My cousin has a i5 750 @ 4GHZ.
(02-14-2014, 02:41 PM)Mkilbride Wrote: [ -> ]It is.
My cousin has a i5 750 @ 4GHZ.
Guess I'm screwed, then. I'm told the 940 is the single hardest chip to OC stable. Fantastic.