Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Xenoblade Chronicles
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

krusti159

Why cant i stop Cutscenes, when using my Xbox 360 controller as classic controller....it worked fine when i used my keyboard?
What do your Wiimote controls look like? Can you show us a screenshot of your configurations for the emulated Wiimote and Classic Controller?
My PC's Specs:

Windows 7 x64
i7 950 @ 3.07Ghz
8GB (2 x 4GB) Corsair Dominator RAM
Dual GTX580s SLI

First, I think I need to patch my Xenoblade for 30FPS like everyone's been talking about. Any instructions on doing so? Second, Whenever I run this on Direct3D9 (in order to use the Retexture package), I get massive slowdown. Doesn't happen on Direct3D11. Probably something to do with patching the game? Suggesting some Dolphin settings would be very helpful as well. Thanks!
If you don't run the game full speed with PAL - 25FPS , patching iso to NTSC - 30FPS will make the game run slower
Speed Boost tips :
_Overclock your CPU to 3.6GHz
_Right-click the game - Properties - Tick "Enable Vbeam"
It's the USA iso so no FPS patch is needed. I fixed the speed I believe. I just need to figure out this LLE stuff for the sound, now.

Goatwarlord

Hey everyone! I've never used Dolphin, so I'm looking for some help on how to get started. I have the current version download, 3.0-913, and I converted the copy of the game I picked up earlier from Gamestop to an ISO file. It is a NA copy. I think that is what the program requires. Anyway, I would like it if someone could tell me how to set up the program to run the game optimally on my system. I would like to make it look the best as possible also, and to use a wired Xbox 360 controller. Before I go through all of the trouble to play it on the PC, does this game have any motion controls? If it does I would just play it on my Wii. I've heard of audio and FPS problems, and I would like to avoid those. Also, I heard about an HD retexturing project. Is this completed, or is it still a work in progress? If it is still being worked on, how far is it into the game?

Here are my PC specs:

Windows 7 x64
i5-2500k 3.30GHz
8GB (2 x 4GB) Corsair Vengeance RAM
MSI 560GTX
(12-23-2012, 12:36 PM)admin89 Wrote: [ -> ]If you don't run the game full speed with PAL - 25FPS , patching iso to NTSC - 30FPS will make the game run slower
Speed Boost tips :
_Overclock your CPU to 3.6GHz
_Right-click the game - Properties - Tick "Enable Vbeam"
Tick enable vbeam? i must uncheck this option for best performance. Huh
(12-26-2012, 12:30 AM)Trevlec Wrote: [ -> ]
(12-23-2012, 12:36 PM)admin89 Wrote: [ -> ]If you don't run the game full speed with PAL - 25FPS , patching iso to NTSC - 30FPS will make the game run slower
Speed Boost tips :
_Overclock your CPU to 3.6GHz
_Right-click the game - Properties - Tick "Enable Vbeam"
Tick enable vbeam? i must uncheck this option for best performance. Huh

Then try to overclock. What processor have you got?
Running latest build, but I keep running into sound crackling on occasion. Sometimes it's 5 minutes in, sometimes it's 20. If I save state and load again, it will still be there. It will only go away if I go to a new area.

running HLE audio, idle skipping off, vbeam on, block merging on, dsound, lock threads to core, openmp texture decoder on. (I got all these fixes from the hle audio fix thread, but that thread is all over the place, difficult to find an answer there)

Nearox

Hello,

I have been playing Xenoblade on Dolphin 3.0 - 845 (HLE & 30 FPS patched). So far, it has been running rock stable at 30 FPS with no sound,graphic or FPS issues. My specs are: i5 2500k (OC to 4.5ghz), 16gb RAM, SSD, Radeon HD6950 (not overclocked).

However, as soon as I entered Makna Forest the graphics of the 'ground' and the 'walls' (especially the waterfalls) look glitched. This is what I'm talking about:
[Image: Zq8lA.jpg]


I have tried to enable and disable virtually every setting in the Dolphin graphics settings (such as EFB, changing Directx version etc.) but I cannot find a solution. I have tried playing without the HLE or FPS Patch (so that it runs on 25 fps) and on another Dolphin build. I have also additionally tested my system again with tools such as Prime95, IBT, Memtest86, OCCT etc... everything rock stable (all other games run perfect everywhere).

Is this a problem that persists only in Makma forest? It appears as if a certain 'layer' of the graphics is messed up.

Any help would be greatly appreciated!