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Full Version: [Wii] Xenoblade Chronicles
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(11-16-2012, 08:54 AM)neatchee Wrote: [ -> ]I've tried enabling Accurate VBeam Emulation but that results in an immediate drop to 15FPS. Sound is perfect, but FPS gets locked to 15.
Do you by chance have "progresive scan" (advanced GFX setting) on?
Ok i found my problem with fps drops with framelimit AUTO or AUDIO before i found my problem with fps drops i could only use framelimit 30 and checked "limit by fps" this give me constant 30 fps in all battle, but when i use only framelimit AUTO or AUDIO without "limit by fps" my fps drops on 20 or lower.

And now my fix: i dont checked Vbeam i use now unchecked vbeam for constant 30 fps with auto or audio.

Here a screen:

http://imageshack.us/f/59/vbeamunchecked.jpg/



I thought i must checked this option for better fps Wink , but no i must uncheked this option for better fps.
Some users are still reporting freezing in this game, but its supposed to be fixed:
http://code.google.com/p/dolphin-emu/issues/detail?id=4061

Does it still freeze ? If it still freeze, people should open new issue on google code, or atleast share your results here
(11-24-2012, 07:56 PM)rpglord Wrote: [ -> ]Some users are still reporting freezing in this game, but its supposed to be fixed:
http://code.google.com/p/dolphin-emu/issues/detail?id=4061

Does it still freeze ? If it still freeze, people should open new issue on google code, or atleast share your results here

In the past freezes used to be "systematic": you were sure to get one sooner or later. Now these are random freezes: you can get one (very infrequently) or you can play hours without a single one
hi guys,

the game works now perfect on my pc Smile, but i have still a little problem. The image stutter a little bit (no fps drop) when i run, but i have constant 30 fps overall. Can i fixed that? or is it normal?
The Image stutter is not always, this stutter is random, don't forget i have constant 30fps.
Try to check the OpenMP Texture Decoder
The OpenMP Texture Decoder is already on
Then uncheck it and try the OpenCL Texture Decoder. Just play a bit around with the settings Wink
ok i try it, i call again
not working Sad