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Full Version: [GC] Spider-Man 2
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I have been trying to run this game for the past week. While it is playable on 4.0-7064, the skybox flickers like crazy at night and when the time is transitioning between day and night. I also get GPU desync message completely randomly.

On 5.0 the flickering skybox and the desync message remains but a new problem arises on top of those. The screen gets filled with polygonal garbage sometimes for a second or two which makes it really distracting.
This is all on default settings but I tried to run it with all hacks disabled and it changed nothing. Is there any other setting that is required for this because it sure as hell isn't perfect at default settings.
Run it on single core and all of those weird issues will disappear in my experience.
That does the trick in both 5.0 and 4.0-7064 but the frame rate takes a hit. Can't run it at 100% speed anymore in 5.0 and get slowdowns in 4.0-7064.

99939

Anti-aliasing breaks shadows. Using Dolphin 5.0-6282 the skybox still flickers at default settings and I'm not able to run the game at full speed on a single core.

Windows 10 64-bit
Intel Core i7-4770K @ 3.50GHz
Nvidia GeForce GTX 780 Ti

The wiki page should be updated: https://wiki.dolphin-emu.org/index.php?title=Spider-Man_2

Kev

Spider-Man 2 becomes unplayable when you reach Chapter 7. The game will simply loop and freeze when loading as shown in the video. https://www.youtube.com/watch?v=Ip6mWocDIb8

Windows 10 64-bit
Intel Core i7-8700K 3.70GHZ
Nvidia GeForce GTX 1070 Ti
Dolphin 5.0 Stable version
Have you tried the latest dev version?

Kev

(04-09-2018, 05:34 AM)ExtremeDude2 Wrote: [ -> ]Have you tried the latest dev version?

It works! Thanks for that suggestion.

togzogthetits

Using the newest dev build (5.0-7289) and I'm still experiencing the stuttering skybox + garbled graphics covering the screen for a second or two every once in a while. Running it on single-core fixes it, but it runs too slow to be playable. I've tried all rendering modes with no difference between any of them so far.

Windows 10 x64
AMD FX-8350 @ 4.0 Ghz
Nvidia GeForce GTX 1050 Ti
Dolphin development build 5.0-7289
(05-08-2018, 08:53 AM)togzogthetits Wrote: [ -> ]Using the newest dev build (5.0-7289) and I'm still experiencing the stuttering skybox + garbled graphics covering the screen for a second or two every once in a while. Running it on single-core fixes it, but it runs too slow to be playable. I've tried all rendering modes with no difference between any of them so far.

Windows 10 x64
AMD FX-8350 @ 4.0 Ghz
Nvidia GeForce GTX 1050 Ti
Dolphin development build 5.0-7289

Remove or comment-out EFB to Texture settings in the GK2.ini file:

[Video_Hacks]

# EFBToTextureEnable = False
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