03-25-2015, 02:00 AM
03-25-2015, 08:04 AM
USE SINGLE CORE.
03-25-2015, 01:17 PM
I Dual Core enabled for default, but in the game-specific settings of XD I have closed off dual core (I assume that's what the black square means). Am I doing this right?
03-25-2015, 05:55 PM
No, the square means that the default setting will be used. To disable a setting, the box needs to be empty.
03-25-2015, 07:28 PM
Turning off dual core on the stable version gives me no crashes so far, although the speed has noticeably dropped by about 30% on several occasions, but up to 70% when purifying a pokemon.
Will try the dev versions and update stuff if things are different there
Will try the dev versions and update stuff if things are different there
04-10-2015, 09:43 PM
Hello,
I was playing Pokemon XD normaly (ah these memories..) and in "Crypto-Labor" (german name, i don't know the english name..) there are 6 dudes you have to fight.
However ingame they are.. black: https://i.imgur.com/V0l1z1P.jpg
But in the cutsence before and in battle, they are colored again: https://i.imgur.com/h36uOfV.jpg
I can't remember if it was also the case in the Wii (i dont have a GC) but i don't think so.
I also tried the setting like the native reselution, real XFB and LLE Sound (my own dumped, not the dolphin ones).
Happends on both OpenGL and DirectX. I am on a Windows 7 HE Machine with Dolphin 4.0-5991.
Does anyone encounter this too? I am using the PAL (European) Version. My dump is valid (Dolphin and CleanRip reports MD5 f36d14bebf8fea6a046404bff6adb7e6).
If needed i can provide the Save-File. (but it's in german.. No you can't switch language or the game complains that you should play the game with the language in the save file.. wich is german)
I was playing Pokemon XD normaly (ah these memories..) and in "Crypto-Labor" (german name, i don't know the english name..) there are 6 dudes you have to fight.
However ingame they are.. black: https://i.imgur.com/V0l1z1P.jpg
But in the cutsence before and in battle, they are colored again: https://i.imgur.com/h36uOfV.jpg
I can't remember if it was also the case in the Wii (i dont have a GC) but i don't think so.
I also tried the setting like the native reselution, real XFB and LLE Sound (my own dumped, not the dolphin ones).
Happends on both OpenGL and DirectX. I am on a Windows 7 HE Machine with Dolphin 4.0-5991.
Does anyone encounter this too? I am using the PAL (European) Version. My dump is valid (Dolphin and CleanRip reports MD5 f36d14bebf8fea6a046404bff6adb7e6).
If needed i can provide the Save-File. (but it's in german.. No you can't switch language or the game complains that you should play the game with the language in the save file.. wich is german)
04-10-2015, 10:38 PM
Have you tried unchecking Store EFB Copies to Texture only and using Safe Texture Cache?
04-10-2015, 11:01 PM
Yes, i tried, but no success. But i noticed when checking "Texture Format Overlay" the colors appears. However unchecking it makes the colors dissapear again.
Without it: https://i.imgur.com/un24Ixb.jpg
With it: https://i.imgur.com/X1VihU3.jpg
Without it: https://i.imgur.com/un24Ixb.jpg
With it: https://i.imgur.com/X1VihU3.jpg
04-11-2015, 08:34 AM
WTF?
Could you get a fifolog of this scene?
Could you get a fifolog of this scene?
04-11-2015, 03:06 PM
Post your Config and Graphics tabs so we can see what you have set.