08-02-2013, 08:57 PM
08-02-2013, 11:14 PM
(08-02-2013, 06:12 PM)edisonfloyd Wrote: [ -> ]Game has choppy audio (tested with all audio settings) and runs at around 49 fps for me using the latest Dolphin version 3.5-1691.
The sound is choppy because you can't run the game full-speed
12-06-2013, 06:25 PM
Some help please?
I was playing this game a while ago, and when I reach about chapter 10 and later, suspending and trying to load the suspended savegame crashes Dolphin for no reason. It just displays black screen with 0 FPS and 60 VPS with no error report. I'm forced to use save states instead.
After about chapter 19, the crashes were getting worse. Trying to load even a non-suspended savegame crashes the game completely
. Apparently the game doesn't crash if you saved the game while you're in the base. It just loads like normal. Now, at chapter 27, loading a savegame in the base works, but opening some options option crashes Dolphin (black screen, just like before.). Making it impossible to complete the game. When opening a conversation, the game shows the background, but the character sprites and the conversation text don't. The game freezes here, too. I'm using Dolphin 4.0 x86. I tried using Dolphin 4.0.2, but it still crashes. I also noticed strange, moving pixels in the snow terrain, and i don't know how to fix them.
EDIT : I tried backtracking to the stable version of Dolphin 3.5 and the game works fine. The crashes are no more, so I use version 3.5 to play.
EDIT AGAIN : Apparently the crashes are triggered by the "Speed up Disc Transfer Rate" option in the Game-Specific settings. The game works perfectly if this is disabled.
I was playing this game a while ago, and when I reach about chapter 10 and later, suspending and trying to load the suspended savegame crashes Dolphin for no reason. It just displays black screen with 0 FPS and 60 VPS with no error report. I'm forced to use save states instead.
After about chapter 19, the crashes were getting worse. Trying to load even a non-suspended savegame crashes the game completely
. Apparently the game doesn't crash if you saved the game while you're in the base. It just loads like normal. Now, at chapter 27, loading a savegame in the base works, but opening some options option crashes Dolphin (black screen, just like before.). Making it impossible to complete the game. When opening a conversation, the game shows the background, but the character sprites and the conversation text don't. The game freezes here, too. I'm using Dolphin 4.0 x86. I tried using Dolphin 4.0.2, but it still crashes. I also noticed strange, moving pixels in the snow terrain, and i don't know how to fix them.EDIT : I tried backtracking to the stable version of Dolphin 3.5 and the game works fine. The crashes are no more, so I use version 3.5 to play.
EDIT AGAIN : Apparently the crashes are triggered by the "Speed up Disc Transfer Rate" option in the Game-Specific settings. The game works perfectly if this is disabled.
Hei
01-24-2014, 07:43 AM
[Minor Bug] I'm using the latest stable version of Dophin on Windows 8 (4.0.2) and the character's during dialogue have squares on their faces. Is there any way to fix this or do I have to wait for the update?
01-24-2014, 11:40 AM
Try using 1x Internal Resolution in the graphics settings menu.
01-24-2014, 11:24 PM
(01-24-2014, 07:43 AM)Hei Wrote: [ -> ][Minor Bug] I'm using the latest stable version of Dophin on Windows 8 (4.0.2) and the character's during dialogue have squares on their faces. Is there any way to fix this or do I have to wait for the update?
Disable texture filtering and/or anisotropic filtering.
Hei
01-25-2014, 09:20 AM
(01-24-2014, 11:24 PM)Link_to_the_past Wrote: [ -> ](01-24-2014, 07:43 AM)Hei Wrote: [ -> ][Minor Bug] I'm using the latest stable version of Dophin on Windows 8 (4.0.2) and the character's during dialogue have squares on their faces. Is there any way to fix this or do I have to wait for the update?
Disable texture filtering and/or anisotropic filtering.
I never enabled them in the first place.
01-25-2014, 12:51 PM
Please try this branch: https://dolphin-emu.org/download/list/tev_fixes_new/1/
03-07-2014, 10:57 AM
Apologies if this is the wrong place to ask, but I didn't see any cheats/action replay forums.
Is it possible to get the support modifier codes to work with dolphin? If I try to use them then I get the error "This action replay simulator does not support codes that modify Action Replay itself."
Exact codes can be found here
Using Dolphin 4.0-1054
Is it possible to get the support modifier codes to work with dolphin? If I try to use them then I get the error "This action replay simulator does not support codes that modify Action Replay itself."
Exact codes can be found here
Using Dolphin 4.0-1054
03-07-2014, 12:16 PM
If it's a missing feature in dolphin, then you can either make an issue report on the issue tracker (if one doesn't already exist) or ask in the support forum if there is a way to make them work.
Other than that, I really don't know.
Other than that, I really don't know.