(05-06-2014, 12:00 AM)StripTheSoul Wrote: [ -> ]For the third wiimote, you gotta press Alt+F7
Thank you so much for pointing this out! I never found that hotkey in any doc I checked. You're a life saver.

(05-06-2014, 07:50 AM)JMC47 Wrote: [ -> ]plug in a nunchuck and unplug it on that screen.
Dude, how'd you know? This actually works! After the MotionPlus has been registered together with the Nunchuk, I can even go back to that screen later and still have no issues. Are you having the same issue?
@ spalmesano: Yeah, it's Alt+ F5 to F8 for the four wiimotes

StripTheSoul: Experience.
Well, ok, but is it an issue on Dolphin's end or am I the only one getting this on recent builds?
it's probably a configuration file that does it; it should never happen again now.
Does still happen here :/
You don't happen to know what config file (and where) that could be? Because I've deleted all files in the "config" folder. Didn't help.
I am having some random hangs, especially if i start the swordplay mini game. Using rev 4.0 2877.
I am guessing they are no workarounds for this yet? I also tried to disable dual core mode but didn't help.
(09-08-2014, 04:00 AM)Haruspex Wrote: [ -> ]I am having some random hangs, especially if i start the swordplay mini game. Using rev 4.0 2877.
I am guessing they are no workarounds for this yet? I also tried to disable dual core mode but didn't help.
Use the latest, some times stuff brake with dev builds.
(09-08-2014, 04:07 AM)Link_to_the_past Wrote: [ -> ] (09-08-2014, 04:00 AM)Haruspex Wrote: [ -> ]I am having some random hangs, especially if i start the swordplay mini game. Using rev 4.0 2877.
I am guessing they are no workarounds for this yet? I also tried to disable dual core mode but didn't help.
Use the latest, some times stuff brake with dev builds.
Thanks using rev 4.0 3089 works perfectly so far, i will report back if another hang happens again.
Also the bowling mini game works as intended using a real wiimote plus & the mayflash dolphin bar despite what the wiki says. Maybe it's because of the mayflash bar or this issue was fixed in recent builds?
Edit - Unfortunately no, i got this error while playing
Guess i while try out other revisions
see if it occurs in single core; that could be the work of a dualcore desync.