(04-10-2013, 03:03 AM)DPockets Wrote: [ -> ]also where you using the NTSC version of Radiant Dawn? as I'm currently using the PAL version as i live in the UK
No. I use PAL version too. France here

(04-10-2013, 04:02 AM)ExtremeDude2 Wrote: [ -> ] (04-10-2013, 03:03 AM)DPockets Wrote: [ -> ] (04-10-2013, 02:55 AM)ExtremeDude2 Wrote: [ -> ]Have your tried the latest?
Yeah I'm using revision 3.5 at the moment tried 3.0 to see if it was a problem with the emulator and not the game/save but it looks like it must just be that
3.5 isn't they latest, look here:
http://dolphin-emu.org/download/
Just tried the latest unstable build as well still crashing when getting ragnell. I'm guessing i have a bad dump or my save file is having problems
unrelated issue but probably get along the road not sure if this is the appropriate place to post....ok....this is a gecko code or any codes for FE:RD USA/PAL....They don't work or least some do work but that long list is daunting and makes no sense...I d/led and ticked "cool stuff" to test out like 255% crit/brave effect go in game first battle.....nothing. Gold/Bexp/blessed/300 itemcap codes works and thats it. Another issue Im having audio stutter and low fps like 40-50-ish.....60 is the ideal but it never gets that high. Been trying to play it but the audio is kinda annoying...... and yes Im a big cheater.....I version 3.5
(07-03-2013, 09:18 PM)AssassinDrifter Wrote: [ -> ]Another issue Im having audio stutter and low fps like 40-50-ish.....60 is the ideal but it never gets that high
What CPU have you got exactly?
(07-03-2013, 09:18 PM)AssassinDrifter Wrote: [ -> ]version 3.5
Are you using Dolphin 3.5 stable version (with nothing behind)? Or a 3.5-XXXX version?
(07-03-2013, 10:25 PM)LordVador Wrote: [ -> ] (07-03-2013, 09:18 PM)AssassinDrifter Wrote: [ -> ]Another issue Im having audio stutter and low fps like 40-50-ish.....60 is the ideal but it never gets that high
What CPU have you got exactly?
(07-03-2013, 09:18 PM)AssassinDrifter Wrote: [ -> ]version 3.5
Are you using Dolphin 3.5 stable version (with nothing behind)? Or a 3.5-XXXX version?
Im running an AMD Phenom 2 and I don't know which 3.5 version I have....maybe 3.5-x86? at least thats what the folder says
(07-03-2013, 10:57 PM)AssassinDrifter Wrote: [ -> ]Im running an AMD Phenom 2 and I don't know which 3.5 version I have....maybe 3.5-x86? at least thats what the folder says
"Phenom 2" is not very precise. So I'm gonna assume your CPU is a bit weak. This game being not really demanding.
You seem to be using the stable version however the stutterings you're getting let me guess that you're using a recent build. With recent builds you need to run the game full-speed to get a correct sound. If you can't then the sound tends to stutter
Hi there!
I'm having a problem related to the data transfer from Path of Radiance, and can't figure out what to do!
Both my Path of Radiance (GC) save, and Radiant Dawn file are NTSC, and I'm running the latest version of Dolphin.
When I start a new game, it gives me the option of doing the clear data transfer, so it can see and access the memory card.
But when I select the Path of Radiance file I want to use, and then select a difficulty for my new game, the game freezes on me. (FPS drops to zero).
I know there was a glitch about using a Path of Radiance file with the Easy difficulty, but mine was on Hard mode so that shouldn't apply.
I can start a new game without any trouble if I don't opt to do the data transfer.
Any help/info would be greatly appreciated!

lahoya, are you using the latest development version of Dolphin 3.5-1721? You can download it from the Download link at the top of this page.
(08-07-2013, 07:50 PM)skid Wrote: [ -> ]lahoya, are you using the latest development version of Dolphin 3.5-1721? You can download it from the Download link at the top of this page.
I was using 3.5-1668, but I just downloaded that version and gave it a try, same problem.
EDIT:
Managed to get it to work with a different save file, so something must have been wrong with mine.
No need to fix this. Thanks anyways!

Seems to be one of those "Limit FPS by Audio" games to prevent the obnoxious, migraine-inducing skipping (coupled with some other settings, no doubt).