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Full Version: [GC] GoldenEye: Rogue Agent
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I just ran the compute and it seems that nothing is happening. Nothing is showing up in the MD5 Checksum box.
It is as if part of the disc is unreadable. I'm not sure what could cause that other than a misbehaving hard drive.
Yeah true because the rest of the game works except for the one mission. Everything used to work but for some reason this one mission just stopped working and I don't know what caused it.

Restarter

Hello, the game works perfectly but i can't play it with netplay with my friends. the game crashes after selecting the fresh rate of the game. It does this with disc 1 and 2 and with french and usa iso Sad
(06-12-2019, 08:46 AM)Restarter Wrote: [ -> ]Hello, the game works perfectly but i can't play it with netplay with my friends. the game crashes after selecting the fresh rate of the game. It does this with disc 1 and 2 and with french and usa iso Sad

Try disabling the dual core setting (if it's currently enabled).

Restarter

(06-12-2019, 08:57 AM)JosJuice Wrote: [ -> ]Try disabling the dual core setting (if it's currently enabled).

Thanks man !!!

Graslu

This game along other Bond titles are running at 30FPS instead of the 60FPS real hardware ran at. Is there no fix yet?
just tryed this on the latest built. and skyboxes are messed up.
Update.. it seems that the setting that was messing the skyboxes up was Synchronous (Ubershaders) i tested this on all backends and it was the same issue. using Asynchronous (Ubershapders) fixis the issue and skyboxes displayed correctly. you can clearly see this in the hongkong level when looking outside the building at the very start of the level. Not sure why this setting would do this since its supposed to be the best one for high end systems. and im on a high end system. still i dident see any difference in performance when using Asynchronous. running dolpine 5.0 14081.
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