Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Star Fox: Assault
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(04-21-2013, 01:12 PM)MaJoR Wrote: [ -> ]Polaris, you aren't actually saying the version you are using. Please tell us?

3.7-367 Big Grin

@Polaris: Go to the bottom of the page to find the latest "Development versions". Btw I've never got any crash here. You might consider to redump your game
(04-21-2013, 01:12 PM)MaJoR Wrote: [ -> ]Polaris, you aren't actually saying the version you are using. Please tell us?
Dolphin-win-x64-v3.5-367 <--- Is that what you mean? Like I said, I am new to this so please... be gentle... -cowers-
(04-22-2013, 12:49 AM)~ Polaris ~ Wrote: [ -> ]Dolphin-win-x64-v3.5-367 <--- Is that what you mean? Like I said, I am new to this so please... be gentle... -cowers-

Try the latest versions:
[attachment=9126]
I'm going to assume you got that from the unofficial website, try getting it from here:

http://dolphin-emu.org/download/

Edit: ninja'd
(04-22-2013, 01:01 AM)ExtremeDude2 Wrote: [ -> ]I'm going to assume you got that from the unofficial website, try getting it from here:

http://dolphin-emu.org/download/

Edit: ninja'd

Forgive me for being a bit n00bish. A friend of mine who has been using Dolphin for about a year and a half now pointed me in the right direction (which was that exact site lol). All is well now. Thank you for the help dears. Like I said, my apologies for being a n00b. -rushes off to go correct her "Signature" info-
Any way to get the UI to not stretch with Widescreen hack on? It's really distracting in multiplayer.
Just to confirm, does multiplayer work online with this game? I have a friend who wants to play it, but he's not sure if it'll work.
Local multiplayer will work fine, just set up two controllers and you're good to go. Netplay on the other hand, is a little more complicated. http://wiki.dolphin-emu.org/index.php?title=Netplay_Guide

MasterEmma

Hi, new here! *disappointing fanfare*
Anyways, I'm having a speed-related issue with this game on Dolphin 3.5.
Loading up, (from logos, title screen, menu, intro cutscenes) everything seems to be steady and consistent. However, when I enter the very first level, the slowdown isn't dramatic, but is noticeable, I've compared it to that of full speed videos of it running in Dolphin. It seems to run from 25 to 40 FPS, sometimes going a tad bit faster then slowing down again.
Here are my specs:

Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130410-1505)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK COMPUTER INC.
System Model: CM1745
BIOS: 5202
Processor: AMD A8-5500 APU with AMD 7470 Radeon™ HD Graphics (4 CPUs), ~3.2GHz
Memory: 12288MB RAM
Available OS Memory: 12254MB RAM
Page File: 2848MB used, 11133MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
This is really the only game that has done this, besides Shadow the Hedgehog. Metroid Prime works like a charm, and that game is VERY demanding when running in a emulator.
Any tips or settings ideas? I'm running the JITIL compiler btw, I've browsed/searched for help with it prior, but never found an issue like mine.
Thanks! Heart -please go easy on me, haven't even used a forum in a WHILE, not sure of proper forum etiquette these days! Confused
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