Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Epic Mickey
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
Disable "Force Texture Filtering" and set Anisotropic Filtering to 1x. If it remains the same, try disabling Antialiasing too (however AFAIK it shouldn't cause issues with this game)...

GinAndJellyfish

(02-15-2016, 09:15 AM)Jhonn Wrote: [ -> ]Disable "Force Texture Filtering" and set Anisotropic Filtering to 1x. If it remains the same, try disabling Antialiasing too (however AFAIK it shouldn't cause issues with this game)...

Those options are already set/disabled, but the problem still remains.
Oh, sorry, didn't notice before you're running Mac OS X. It's probably due buggy drivers then, and unfortunately there's no way to fix that other than using Bootcamp or similar and then run Dolphin on Windows instead (well, there's also PR #3570 which apparently fixes those kind of weirdness on Mac OS X -- give it a shot, it may fix that)...

GinAndJellyfish

(02-15-2016, 01:57 PM)Jhonn Wrote: [ -> ]Oh, sorry, didn't notice before you're running Mac OS X. It's probably due buggy drivers then, and unfortunately there's no way to fix that other than using Bootcamp or similar and then run Dolphin on Windows instead (well, there's also PR #3570 which apparently fixes those kind of weirdness on Mac OS X -- give it a shot, it may fix that)...

Good to know, thanks. Not sure I'd be able to run the patch, really can't tell what's what as far as the actual patch on the GitHub page.
Dolphin's buildbot also compiles code from reviewed PRs. In other words, try running this build (there's a .dmg file in "Steps and Logfiles" section), if it also doesn't solve your issue only Bootcamping into Windows may fix that...

GinAndJellyfish

(02-15-2016, 04:02 PM)Jhonn Wrote: [ -> ]Dolphin's buildbot also compiles code from reviewed PRs. In other words, try running this build (there's a .dmg file in "Steps and Logfiles" section), if it also doesn't solve your issue only Bootcamping into Windows may fix that...

That build worked perfectly! Thank you!
I will leave this here as a reminder Vulkan doesn't render skybox, use D3D or OGL.

Boom_Man

I found two config files in the game were a fps lock was activated:
Quote:LockedFrameRate=30.0
LockedFrameRatePAL=25.0

I set both of them to 60.0 fps, saved it and started the game. The game is still running at 25fps but it runs half as fast but the sound is normal:

https://youtu.be/JkLZEoFpF8Q

I found this post where Epic Mickey 2 was hacked to run at 60fps:
http://www.wsgf.org/dr/disney-epic-mickey-2-power-two/en

Is there a way to change the hex code in epic mickey 1 like that too?
Those patches you linked are for the PC version, it's very unlikely they'll work without changes on the Wii version...

grumpylittlecat

Anyone else having the problem of buttons - and + not working on any key combination (I'm using keyboard).
Pages: 1 2 3