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Full Version: [Wii] Metroid Prime 3: Corruption
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kapodamy

I'm having a problem with the controls. I can not tear the doors using the whip, not that I'm doing wrong Undecided
using a mouse, joystick DS3 and keyboard(by doubts xD).

I throw the whip using the option "shake axis X" on the Nunchuk.


PD: This game is playable from start to end?
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this text has been translated by google traductor; Si no lo entiendes la culpa no es mia...
Can anyone tell me if the pixelation in the upper-left corner can be fixed by any other method than using the D3D backend like the WIKI says. As I am currently using the D3D backend and it is still present during game play and cut-scenes.

Edit: I just downloaded the 4.0-5591 development build and I am still having problems with the pixelation on the D3D backend.
It shouldn't be showing up again; it was broken for while and then fixed again.
Make sure you're using the latest dev build: https://dolphin-emu.org/download/list/master/1/?nocr=true
Using the most recent development build, 4.0-5591, I am still having issues with the upper right hand corner being pixelated on the D3D backend. Any advice on what to do?
Does OpenGL work?
(02-23-2015, 04:41 AM)St8guy Wrote: [ -> ]Using the most recent development build, 4.0-5591, I am still having issues with the upper right hand corner being pixelated on the D3D backend. Any advice on what to do?

Please no! That issue is a zombie.

I can't reproduce it anymore. Are you we talking about the same issue? Top left(!) quarter of the screen is low res/pixelated?

Does your cpu support SSE4.2? Does it really say 4.0-5591 in the title bar of Dolphin?
Puuh, i think i found the problem.

Do you have "Scaled EFB Copy" enabled? If not, you should. It'd safe to use on 99% of games, and in most of the rest it's disabled when necessary by Dolphin's game .ini collection.
(02-23-2015, 09:00 AM)mimimi Wrote: [ -> ]Puuh, i think i found the problem.

Do you have "Scaled EFB Copy" enabled? If not, you should. It'd safe to use on 99% of games, and in most of the rest it's disabled when necessary by Dolphin's game .ini collection.

Enabling "Scaled EFB Copy" did resolve this issue, the Wiki said to disable it to resolve a bloom issue so I did not give it a second thought. Thank you so much I am relieved that the solution was so simple.
Are we sure that the "pixel distortion" people keep mentioning isn't actually some sort of depth of field effect that doesn't scale properly without the option checked?
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