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Full Version: [Wii] Metroid Prime 3: Corruption
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i11ne55

no! thanks! i use some of latest dev build and it worked! but there's another problem
screen is shaking so much and i don't understand why
how can i fix this?
Shaking, shaking... Like, it stutters when you go to another area? Or it´s just like tearing?

i11ne55

(09-06-2018, 07:49 AM)DJBarry004 Wrote: [ -> ]Shaking, shaking... Like, it stutters when you go to another area? Or it´s just like tearing?

stutters when i go to another area
You have to enable Ubershaders.

Update to latest dev build first. Then enable Async Compilation (Ubershaders) and "Compile Shaders Before Starting".

aegis190

(09-06-2018, 05:41 AM)i11ne55 Wrote: [ -> ]i try to broke this thing with grapple beam and it's don't work. i don't understand what i'm doing wrong. playing on keyboard and mouse[Image: index.php?action=dlattach;topic=30551.0;...0902;image]

I'm having a very similar trouble, even though at different points in the game.

Earlier today (I was using 5.0-9413x64, also playing with Kb+mouse), in Skytown in the Steamlord room, I was stuck as I wasn't able to break the valves: so I updated Dolphin (5.0-9479x64) as suggested above and, to my surprise, it worked.

However I'm now experiencing the same problem all over again, as I now can't operate the elevator levers in Bryyo Fire (which i previously could)...

Is this a known bug? Is there any workaround?

Thanks in advance

FIXED: after several tries, I found out it's not really the emulator version that matters; all you need to do is reach the nearest Save Point, shut and restart both the emulator and the game, and everything will work again.
Still no clue about the nature of the bug, though.
(02-02-2019, 02:10 PM)themanuel Wrote: [ -> ]Is this game giving anybody issues with recent dolphin versions?
I'm finding that many times the individual games will fail to load when selected from the main menu.  It often goes to a black screen.
Black screen is only in pal version. to this fiction is necessary in settings tick "Use Pal60 Mode (EuRGB60). But it does not help with all games. With Ntsc I did not notice any problems at all
Deleted my question above as I realize it belongs in the MPT thread, not here.

username255

Changing the internal resolution to anything larger than native breaks the scan visor. It seems like the hitboxes are still there to scan objects but just displaced to the top left. Maybe they didnt upscale with the visuals of the game?

native: https://gfycat.com/thornyleadinggoat
1080p: https://gfycat.com/darkpointlessbanteng

graphics settings: https://i.imgur.com/EWGH52Q.png

mikeyedi

(01-17-2015, 08:15 AM)kapodamy Wrote: [ -> ]I'm having a problem with the controls. I can not tear the doors using the whip, not that I'm doing wrong Undecided
using a mouse, joystick DS3 and keyboard(by doubts xD).

I throw the whip using the option "shake axis X" on the Nunchuk.


PD: This game is playable from start to end?
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this text has been translated by google traductor; Si no lo entiendes la culpa no es mia...
What I do is emulate the motion and tilt with the DS3's built in sixaxis tilt. Unfortunately you have to use really terrible old drivers, the venerable "motion joy", you must find the driver files manually install them through device manager and use better ds3 to configure it. It allows you to bind tilt to controller axis and works through Dinput. I use it to play metroid prime 3 and I can aim with the tilt and do tilt functions. The grapple is kinda bad but does work.
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