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Full Version: [Wii] The Legend of Zelda: Skyward Sword
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The game works like a charm. I am however having a rather...odd sound issue. At a seemingly random time, usually well within the second hour of gameplay for that session the audio starts producing a continuous stream of distorted out-of-place sound samples. Grunts, moans, screams, belches, Fi talking sped up and notably the item get fanfare. And it doesn't end until I end the game and load. Next time it happens I will try to record the audio because it is rather surreal.
Did u try LLE?
(11-28-2012, 07:43 AM)DefenderX Wrote: [ -> ]Did u try LLE?
That I haven't, for the reason that this is a rare occurance (the first time happened 5 hours into the game) and I wouldn't be able to determine if it is an issue with HLE of if it just hasn't happened 'yet' with LLE, this was just hoping someone had a similar issue. I will play with LLE from now on and mention it here if it happens. And also record it because it does give silent hill vibes. Maybe the next dev build will come with an exorcism. Big Grin
I recently encountered a strange problem, in some parts of the game when changing area, exit the bazaar or going to sky from certain location; the games freezes ina a black or white screen, the vps show 60 and the game seems o rums at 100%, but the FPS are at 0. Someone has experimented this issue before?

For example:


[Image: dolphinwo.jpg]

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Sorry for my bad english. Thanks
It could be a bad dump. Try redumping your game again.
Not using savestates is also a good way to fix issues like this, if you're using them.
(11-28-2012, 03:14 PM)Starscream Wrote: [ -> ]Not using savestates is also a good way to fix issues like this, if you're using them.
I never use save states unless it's a brutal NES game.
(11-28-2012, 03:14 PM)Starscream Wrote: [ -> ]Not using savestates is also a good way to fix issues like this, if you're using them.
Good to know, yes I was using savestates a lot in this game. Thanks
Yo, that's why it's not recommended to use savestates Tongue Better save in-game next time