Since this issue doesn't really seem to have anything to do with Monster Hunter Tri (or are your inputs working in other games?) you might want to rather post this in the Support or Controllers forums...
You might have better chance to get your answers there.
What are the best settings to run this game at full speed?
When I'm fighting little monsters the game dropped to the mid 20's which just isn't playable.
My specs are
i5-2500K @ 4GHz
8 GB Ram
Radeon HD 6870
Windows 8.1 x64
Is it possible to run this game at full speed with my computer?
Can you show your current settings?
(07-21-2014, 10:52 AM)JMC47 Wrote: [ -> ]Can you show your current settings?
All my settings are in the attached picture.
Anything I should change?
I'm pretty sure I should get getting better speeds from my computer. I was able to run Xenoblade at 100%.
I always have framelimit on auto, I don't know if it can produce issues to put it to 60 like that.
Other than than your settings are fine. But it looks like you're not using a recent Dolphin version. Download here:
https://de.dolphin-emu.org/download/list/master/1/
The audio is going to be messed up on latest dev builds if you set the frame limit to 60 on a 30 fps game.
Hmm.
I got the newest dev version, and set the frame limit to auto.
Though it didn't seem to do anything.
From what I can tell, the game isn't pushing my system that hard either.
I added a screenshot showing the performance load. The GPU activity goes up to 30% then drops to zero.
CPU is maxed out, not your GPU.
@ maxtro: So your CPU is just not strong enough. Don't mix up emulators with PC games. Emulators strongly depend on the CPU (especially high clocks), not so much on the GPU.
If you know how - and only then - you could overlock your CPU; that should give you more speed.
Hi,
I am new here and I decided to join because I also have a problem with MH3 an Dolphin. I have tried many configurations but it always appears very blurry.
Always with 3x Native Res, 4x AA 4x and 8x Anisotrope Filtering.
I tried using OpenGl with and without enabeling "Skip EFB access from CPU", always blurry.
I also tried the same thing with DirectX11 and it's blurry as well.
The blurry sreens all look like the left part of the pitcure attached.
But there is also something a bit suprising, when I use DX11 without enabeling "Skip EFB access from CPU" and I go, whle in game, in the graphic settings of Dolphin, the graphics get a lot nicer but only on 4/5 of thescreen ( just like the right part of the pitcure attached). Does anyone knows what cause this?
Thanks for the help
PS: I am using the 4.0.2 stable release of dolphin, downloaded from dolphin-emu.org