Does anyone know how can I make Fenia(monster)a lot more powerful and with high p\a defense.
That monster max level is 100 and no matter what I try,I can't increase all of the stats to the level of lv200 monsters.
I'm using Gold Manuscripts and fight at the arena(I have 10x exp enabled from the grade shop)but I just can't make it more powerful AND not to be weak against physical or magical attacks(or the other way around).
I've read on many places that you keep 20% of the stats when you evolve the monster but when I evolve Fenia back to Harpy few times,the stats start to go down.
I don't want to use cheats nor use herbs but I want to have that monster in my party.
I currently have Lailah and Rusalka and both are really powerful.
Hey guys. Question. You know that annoying pointer? I set it up so that the mouse can control it and I can get it to move left, right, and down but not up.... Why is that? Under the IR button config, when I configure the Down button, it moves the cursor up... When I configure the Up button, it doesn't make the cursor move upward. Forward and Backward does nothing. There seems to be something stopping the cursor from moving upward.....
![[Image: 02_zpsqanft94d.jpg]](http://i1293.photobucket.com/albums/b598/BentoBoy1/02_zpsqanft94d.jpg)
FYI forward/backward is moving closer/farther from the sensor bar afaik.
Question. In the Debug Menu, is it possible to warp to any scenario? I can choose any scenario but I'm not sure how to warp there.
Not entirely sure if this is a framebuffer or texture cache-related issue or not, but both in the skits and when transitioning from the overworld to the battlefield, are opaque, there is no background at all. Is this a known issue?
Dolphin version: 4.0-8103
Region: NTSC
Game ID: RT4EAF
GPU driver: 358.50
Video link showing the issue:
https://www.youtube.com/watch?v=biXeokw8hdA
(11-04-2015, 05:58 AM)nintendo_nerd Wrote: [ -> ]Not entirely sure if this is a framebuffer or texture cache-related issue or not, but both in the skits and when transitioning from the overworld to the battlefield, are opaque, there is no background at all. Is this a known issue?
Dolphin version: 4.0-8103
Region: NTSC
Game ID: RT4EAF
GPU driver: 358.50
Video link showing the issue:
https://www.youtube.com/watch?v=biXeokw8hdA
You need efb to ram for those. But performance will suffer greatly.
(11-04-2015, 08:55 AM)Link_to_the_past Wrote: [ -> ] (11-04-2015, 05:58 AM)nintendo_nerd Wrote: [ -> ]Not entirely sure if this is a framebuffer or texture cache-related issue or not, but both in the skits and when transitioning from the overworld to the battlefield, are opaque, there is no background at all. Is this a known issue?
Dolphin version: 4.0-8103
Region: NTSC
Game ID: RT4EAF
GPU driver: 358.50
Video link showing the issue:
https://www.youtube.com/watch?v=biXeokw8hdA
You need efb to ram for those. But performance will suffer greatly.
Damn, that sucks, guess there's no viable solution now or in the future then.

Here i could still run it fine since it is a lightweight game, try and see.
(11-05-2015, 05:41 AM)Link_to_the_past Wrote: [ -> ]Here i could still run it fine since it is a lightweight game, try and see.
But didn't you say having that option enabled would adversely affect performance? I don't know what your specs
are but I'm fairly confident your machine is beefier than my desktop.
But I digress, will try it and report my results here.
Edit: Works fine, now to somehow map the Wii remote cursor to my mouse or Xbox 360 controller, otherwise I can't use the sorcerer's ring.
(11-06-2015, 09:06 AM)nintendo_nerd Wrote: [ -> ]Edit: Works fine, now to somehow map the Wii remote cursor to my mouse or Xbox 360 controller, otherwise I can't use the sorcerer's ring.
You want my setup? I forgot how I did it, but I still have my 360 profile configured for this game.