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Full Version: [GC] Super Smash Bros. Melee
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(02-13-2013, 07:21 PM)MaJoR Wrote: [ -> ]It goes up, not down. 3.5-78 is several weeks old. Besides, the text for 3.5-78 that he gave is a link so that you could find it...

But uh, you still haven't answered the question: What build are you using?
I was using 3.5-336 but I switched to 3.5-78.
Why did u switch to an older revision?
(02-15-2013, 07:53 PM)DefenderX Wrote: [ -> ]Why did u switch to an older revision?
Well now I'm all confused. I didn't realize version 3.5-78 is older than version 3.5-4 because the I thought the higher the number the newer the version.
what settings do i need ?
(02-24-2013, 12:49 PM)mikezilla2 Wrote: [ -> ]what settings do i need ?

Settings for what? Better graphics? More FPS? If you just want to play this game, you won't need any particular settings if you use the latest revisions. If you're after something specific (speed, image quality, etc) then tell us your settings and we'll tell you what to change.
im using 3.5 its more or less the first rev , first game i played with that was twin sankes im just wondering what settings i should be looking at to run it optimally take note i can run twin snakes on max settings with frame rates upwards of 80 frames my cpu is 2 giga hertz tho , one problem i encounterd was the gpu was descying and throwing me erorrs and freezing so yea i just want to it well i guess you could say , when i turned off what i throught was casuing it i was stuck at like 30 somthing frames ....
Like I mentioned earlier, SSBM doesn't need any specific settings to run fine, especially if you use a revision from 3.5-77 or higher (audio will no longer cut out when using HLE audio). The default settings are fine; of course you may want to increase the image quality through raising Internal Resolution and anti-aliasing.

If you are getting issues, post your settings and we'll tell you which ones need to change.
direct3D9 ( havent tried for this game in the past it worked well for twin sankes but as versions went on it cessed to be )
1920-1080
strech to window
use full screen
render to main window
3Xnative 1920X1584
anti none
anistropic 16x
skip efb access from CPU
ingnore format changes
ram enable cache
ext buffer disabled
cahche display lists
open mp texture decoder
enable progressvie scan
dsp lle recompliler
dsp lle on thread
audio is cutting out despite having an audio dump
use panic handlers

jit reomplier
enable daul core
anable idle skipping

game speifc settings
daul core
idel skipping
mmu
bat
MMU speed hack
speed up disc transfer rate
block merging

rest are all disabled
(02-25-2013, 10:04 PM)mikezilla2 Wrote: [ -> ]mmu
bat
MMU speed hack
speed up disc transfer rate
block merging

Uncheck all of this. It's useless for this game
Quote:cahche display lists

I recommend to uncheck Cache Display Lists. Sometimes, I get crashes in various games when I have this option enabled.
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