The game runs full speed, sound is set to LLE recompiler, everything else is default, I think.
Edit: Ok, for whatever reason it's fixed itself. Thanks for the help, though!
Ok, first of all, does any one know what's causing this texture bug?
http://i.imgur.com/yvfXerd.png
Second of all, if I were to switch to OpenGL, I would need shaders that would make it look as nice what SweetFX can do. So where do I find this DolphinFX?
You're using an outdated Dolphin build, try the development releases instead.
You need to search harder then :p
Fwiw, the forum search feature is an option.
I like how the game looks with SweetFX. I can't seem to get DolphinFX to look the same. I don't know why SweetFX won't work with DX11 mode in Dolphin. It worked before but now it just crashes, on both x64 and x86. I'll stick with 3.5 for now since I like how it looks and it seems to run better than the latest build.
Have fun with the game crashing randomly.
If you configure DolphinFX properly, you can really squeeze out a great level of quality, without sweetFX's lag, or needing to use an old build. Relatively recently (I think more than a month ago, actually), there were some big changes to dolphin that affected Wind Waker and made it actually consistently playable.
(05-06-2014, 05:22 AM)JMC47 Wrote: [ -> ]Have fun with the game crashing randomly.
That game never crashed for me, and SweetFX doesn't seem to lower the FPS at all. It's not like I'm using ENB.