Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] The Legend of Zelda: The Wind Waker
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Ok I'll report back if I see that it doesn't improve. Thanks
It is my first post, so, hello everybody :-) and sorry if my english is not good enough Wink

I think my only issue with the game is the sound, I have the impresion that it goes 0,5 seconds delayed. I would like you to tell me if my configuration of wind waker is correct. I'm running the game without graphic problems, 30 fps stable:

- OpengGL (it gives me better results than Direct3D11)
- 16:9
- FPS limit: auto
- 2x native, 4x and 4x
- Audio: DSP LLE
- Dolphin 4.0-706

My pc:

i5 3.40 ghz
nvidia geforce 660 ti 2gb
8 gb ram

Some ideas?

Thanks!
If you are using openal switch to xaudio.
I have already xAudio2 Wink it gives the best performance but still have 0,5 seconds of sound latency Sad
"0.5 seconds" is more likely 120ms or so. So many people don't even measure the audio delay and give half assed estimates.
(01-26-2014, 09:14 PM)JMC47 Wrote: [ -> ]"0.5 seconds" is more likely 120ms or so. So many people don't even measure the audio delay and give half assed estimates.

And do you know how to remove this audio delay of 120ms?

Thanks in advance.
Unfortunately, it's not removable at this time. If you can hack your Dolphin build to run at 59 fps instead of 60, that will reduce the delay to almost nothing. Actual solutions are in dire need, and will be investigated in the near future.
I almost found the solution! I set 30 FPS limit and now the audio delay is almost gone! JMC47, could you tell me please how can I put 29 fps instead of 30? (because it allows me to chose between 25 and 30, I cant select 29).

Thanks again Wink
Running smoothly over here with audio and all, I did played with the IR and GPU backend and am running on GT 720M + 2xIR + 2 AA with solid 30 fps instead of the HD4000, doesn't get any better than this!
@Squall_x: Unfortunately, you'd have to hack Dolphin to do that; it doesn't support arbitrarily setting the framerate last I checked.