Hi guys i'm new in this forum and i got a problem and i dont get this shit ..
I mean look at this :
look at the diffrence , i dont get this -.-
How can i solve this problem ?
I assume you are complaining about the FPS drop? You should be more direct when asking for stuff.
Quote:Processor/CPU: Windows i7 1.72
There is no such thing as a "windows i7" CPU, and it doesn't say what architecture your CPU is or anything else. But, 1.72ghz? That would be why you. Your computer is too slow. Give us your full system specs please.
If you want a speed boost, you can remove EFB to Ram and DSP LLE requirements from the gameINI. Just expect bugs. Lots of bugs. And it might not be fullspeed even then.
What is the meaning or use of enforcing "Skip EFB Access from CPU" to be set to false?
I edited the config file and set it to true. Now, finally, it doesn't freeze anymore when taking a picture (handing pictures in also still works!) and so far it hasn't crashed or I encountered other game breaking bugs.
Anyone wanna tell me whats it for in this game?
EDIT: unfortunately, while taking pictures works, it highly unreliable... even if you get some picture perfect, they don't count or the other way round. leave the option disabled and it works. Guess I'll have to accept that occasional freeze for now
I'm having a bit of trouble concerning slowdowns when the battle theme plays. I've fiddled with the settings, and have figured out that it's probably due to using LLE emulation.
I have been playing the game earlier, so I know my hardware setup is not bad. I would just like to use the newest version of dolphin.
Has anyone else had this problem, and if so, is there a solution?
(Dolphin 4.0, Windwaker, NTSC-U)
i7-2600k 3.8GHz
Radeon HD7970 3GB
8GB RAM
(09-27-2013, 01:49 AM)xarxex Wrote: [ -> ]I'm having a bit of trouble concerning slowdowns when the battle theme plays. I've fiddled with the settings, and have figured out that it's probably due to using LLE emulation.
I have been playing the game earlier, so I know my hardware setup is not bad. I would just like to use the newest version of dolphin.
Has anyone else had this problem, and if so, is there a solution?
(Dolphin 4.0, Windwaker, NTSC-U)
i7-2600k 3.8GHz
Radeon HD7970 3GB
8GB RAM
I have a similar built (same CPU, though clocked at 4.8GHz) and am also unable to run the game at full speed with LLE unfortunately.
The game runs smooth till an enemy is introduced and I drop to around 80-85% of the intended games speed. It's a pity :-(
I since switched to HLE. Occassional sound issues (like the magic bar sound effects) exist, but it does run smooth at all times.
All numbers are based on DX9 Plugin + 4x Internal Resolution + Texture Pack + Anti-Aliasing + Safe Textures + no additional hacks/tweaks to speed things up
Are you sure its CPU limited? Turn off AA and set IR to 1x. See if you still get slow downs. If you do, then you know it isnt CPU limited

(09-27-2013, 04:50 AM)haddockd Wrote: [ -> ]Are you sure its CPU limited? Turn off AA and set IR to 1x. See if you still get slow downs. If you do, then you know it isnt CPU limited 
it depends entirely on the cpu. thus its bottleneck is the cpu and in conclusion you may apply that "cpu limited" sticker you are talking about.
also, 1x internal resolution and/or AA doesn't really speed things up much...
If you still get slow downs with 1x IR and no AA then I would think that you do indeed have a CPU limit. I have a 2500K @ 4.7 and I dont have any slow downs in WW using 4.0 and LLE. Care to post all of your settings?
(09-27-2013, 06:39 AM)haddockd Wrote: [ -> ]If you still get slow downs with 1x IR and no AA then I would think that you do indeed have a CPU limit. I have a 2500K @ 4.7 and I dont have any slow downs in WW using 4.0 and LLE. Care to post all of your settings?
okay you got me, if I run it like the gamecube would, it does run alright (in my short test at least). Once I go 4x IR, I drop to at least 90% or less, once I have an enemy on screen... too bad...
3x IR does also run okay-ish (microstutters already noticeable, sometimes still slows down).
Though, there truly is a giant drop in performance once I go 4x IR... and here I hoped to see 5x IR sometime
Btw, once you attack and hit an enemy, the "objective emulation speed value" (percentage, FPS or VPS) becomes unreliable:
The game actually pauses for just a few milliseconds for that nice freeze effect, thus dropping frames and such. It's nice to see how they actuall did it on the GC
P.S. tested in the first room of the forbidden woods
Sadly, 1x IR and no AA still gives me a drop by 35%(!) when entering a battle. Not even hitting the enemy.
To be specific, the framerate drops during the beginning of the boss theme (
http://www.youtube.com/watch?v=2CFFxsu315U) that plays during many of the first fights. And then fluctuates between 65% and 75% until the battle is over.
Edit: Bumped my CPU to 4.5GHz and noticed a slight improvement. Runs perfect att times, acceptable in battles and unacceptable during cutscenes and boss battles.
To bad my Mobo won't let me alter the Vcore to get the game perfect :/