04-09-2013, 03:59 AM
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04-09-2013, 04:17 AM
jamiehutber Wrote:bump? are we allowed to bump here?
Sorry I had to. It was bothering me.
And yes, although you really shouldn't. If you didn't get a response it's most likely because nobody knows and people don't like to waste space and time by posting "I don't know".
04-09-2013, 04:26 AM
@jamiehutber - Have you tried the latest development version? If you still get issues on the latest build, post your settings here so we can take a look.
@phaexx - Can you provide us with your memory card save? Not a save state, it should be a file in User\GC like MemCardA.USA.raw or something to that effect. You can upload it to MediaFire, Google Drive, or Mega if you need to. If you're using save states, try saving to the emulated memory card instead and booting the game using in-game saving. Save states have gotten better in Dolphin, but they're not 100% perfect, yet.
@phaexx - Can you provide us with your memory card save? Not a save state, it should be a file in User\GC like MemCardA.USA.raw or something to that effect. You can upload it to MediaFire, Google Drive, or Mega if you need to. If you're using save states, try saving to the emulated memory card instead and booting the game using in-game saving. Save states have gotten better in Dolphin, but they're not 100% perfect, yet.
04-09-2013, 06:19 AM
(04-09-2013, 04:26 AM)Shonumi Wrote: [ -> ]@phaexx - Can you provide us with your memory card save? Not a save state, it should be a file in User\GC like MemCardA.USA.raw or something to that effect. You can upload it to MediaFire, Google Drive, or Mega if you need to. If you're using save states, try saving to the emulated memory card instead and booting the game using in-game saving. Save states have gotten better in Dolphin, but they're not 100% perfect, yet.thank you, I did not use in-game saves. I also tried to load an older save state (before entering the tower) and played to the mentioned part, but no change...
any guess how to solve that problem? :/
http://www.file-upload.net/download-7444971/MemoryCardA.EUR.raw.html
04-09-2013, 07:50 AM
heh, helping to people at once
you're the best guys....
my config:
I'll be surprised if this isn't just a game bug? Has anybody else played the game without this problem?
you're the best guys.... my config:
Code:
[General]
LastFilename = H:\Games\Games\Console/GameCube/Zelda-The wind waker - Copy.iso
ShowLag = False
GCMPathes = 1
GCMPath0 = H:\Games\Games\Console
RecursiveGCMPaths = True
NANDRoot = H:\Games\Games\Console\Emulator\Dolphin-x64/User/Wii
WirelessMac =
[Interface]
ConfirmStop = False
UsePanicHandlers = True
OnScreenDisplayMessages = True
HideCursor = False
AutoHideCursor = False
MainWindowPosX = 68
MainWindowPosY = 357
MainWindowWidth = 1116
MainWindowHeight = 938
Language = 0
ShowToolbar = True
ShowStatusbar = True
ShowLogWindow = False
ShowLogConfigWindow = False
ShowConsole = False
ThemeName = Boomy
[Hotkeys]
Open = 79
OpenModifier = 2
ChangeDisc = 0
ChangeDiscModifier = 0
RefreshList = 0
RefreshListModifier = 0
PlayPause = 349
PlayPauseModifier = 0
Stop = 27
StopModifier = 0
Reset = 0
ResetModifier = 0
FrameAdvance = 0
FrameAdvanceModifier = 0
StartRecording = 0
StartRecordingModifier = 0
PlayRecording = 0
PlayRecordingModifier = 0
ExportRecording = 0
ExportRecordingModifier = 0
Readonlymode = 0
ReadonlymodeModifier = 0
ToggleFullscreen = 13
ToggleFullscreenModifier = 1
Screenshot = 348
ScreenshotModifier = 0
Wiimote1Connect = 344
Wiimote1ConnectModifier = 1
Wiimote2Connect = 345
Wiimote2ConnectModifier = 1
Wiimote3Connect = 346
Wiimote3ConnectModifier = 1
Wiimote4Connect = 347
Wiimote4ConnectModifier = 1
LoadStateSlot1 = 340
LoadStateSlot1Modifier = 0
LoadStateSlot2 = 341
LoadStateSlot2Modifier = 0
LoadStateSlot3 = 342
LoadStateSlot3Modifier = 0
LoadStateSlot4 = 343
LoadStateSlot4Modifier = 0
LoadStateSlot5 = 344
LoadStateSlot5Modifier = 0
LoadStateSlot6 = 345
LoadStateSlot6Modifier = 0
LoadStateSlot7 = 346
LoadStateSlot7Modifier = 0
LoadStateSlot8 = 347
LoadStateSlot8Modifier = 0
SaveStateSlot1 = 340
SaveStateSlot1Modifier = 4
SaveStateSlot2 = 341
SaveStateSlot2Modifier = 4
SaveStateSlot3 = 342
SaveStateSlot3Modifier = 4
SaveStateSlot4 = 343
SaveStateSlot4Modifier = 4
SaveStateSlot5 = 344
SaveStateSlot5Modifier = 4
SaveStateSlot6 = 345
SaveStateSlot6Modifier = 4
SaveStateSlot7 = 346
SaveStateSlot7Modifier = 4
SaveStateSlot8 = 347
SaveStateSlot8Modifier = 4
[Display]
FullscreenResolution = 640x480
Fullscreen = False
RenderToMain = False
RenderWindowXPos = 358
RenderWindowYPos = 306
RenderWindowWidth = 1600
RenderWindowHeight = 1193
RenderWindowAutoSize = False
KeepWindowOnTop = False
ProgressiveScan = False
DisableScreenSaver = True
ForceNTSCJ = False
[GameList]
ListDrives = False
ListWad = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
ListFrance = True
ListItaly = True
ListKorea = True
ListTaiwan = True
ListUnknown = True
ListSort = 3
ListSortSecondary = 0
[Core]
HLE_BS2 = True
CPUCore = 1
CPUThread = True
DSPThread = False
DSPHLE = True
SkipIdle = True
DefaultGCM =
DVDRoot =
Apploader =
EnableCheats = False
SelectedLanguage = 0
DPL2Decoder = False
Latency = 14
MemcardA = H:\Games\Games\Console\Emulator\Dolphin 3.5\User\GC\SRAM.EUR.raw
MemcardB = ./User/GC/MemoryCardB.EUR.raw
SlotA = 1
SlotB = 255
SerialPort1 = 255
BBA_MAC =
SIDevice0 = 6
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
WiiSDCard = False
WiiKeyboard = False
WiimoteReconnectOnLoad = True
WiimoteContinuousScanning = False
WiimoteEnableSpeaker = True
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000001
UseFPS = False
GFXBackend =
[Movie]
PauseMovie = False
Author =
[DSP]
EnableJIT = True
DumpAudio = False
Backend = DSound
Volume = 100I'll be surprised if this isn't just a game bug? Has anybody else played the game without this problem?
Fahn
04-10-2013, 02:18 AM
I'm having some weird problems with Wind Waker in Tower of the Gods. I know a lot of people have said that after you defeat Gohdan and step into the pink portal the game freezes, but I'm having freezing issues elsewhere.
Early on in the dungeon, on the right side, there is a easy puzzle where you have to put a crate on a switch to create a light bridge so you can carry a statue across and put it on a pedestal. However, when I step on or put anything on the switch, the framerate drops to 0 and the game freezes, and won't reset.
Has anyone else had this problem? It does it for every switch in Tower of the Gods that creates a light bridge.
My machine is running the game at 100% (sometimes at 60 fps), and I'm using the fix item hang patch. My version of Dolphin is 3.5 x64 and I'm using DSP LLE Recompiler.
Early on in the dungeon, on the right side, there is a easy puzzle where you have to put a crate on a switch to create a light bridge so you can carry a statue across and put it on a pedestal. However, when I step on or put anything on the switch, the framerate drops to 0 and the game freezes, and won't reset.
Has anyone else had this problem? It does it for every switch in Tower of the Gods that creates a light bridge.
My machine is running the game at 100% (sometimes at 60 fps), and I'm using the fix item hang patch. My version of Dolphin is 3.5 x64 and I'm using DSP LLE Recompiler.
04-10-2013, 03:12 AM
(04-10-2013, 02:18 AM)Fahn Wrote: [ -> ]My machine is running the game at 100% (sometimes at 60 fps), and I'm using the fix item hang patch. My version of Dolphin is 3.5 x64 and I'm using DSP LLE Recompiler.
Don't use this hack. It may cause issues and it's pretty useless if you use LLE
Fahn
04-10-2013, 04:54 AM
(04-10-2013, 03:12 AM)LordVador Wrote: [ -> ]There's another issue... I have a save state just before I press one of the switches. If I try to load the game normally, it either says I don't have any save data, or that my save data is corrupted. Also, the game has sound when I load it normally, but when I open my save state, it doesn't play any sound except for footsteps.(04-10-2013, 02:18 AM)Fahn Wrote: [ -> ]My machine is running the game at 100% (sometimes at 60 fps), and I'm using the fix item hang patch. My version of Dolphin is 3.5 x64 and I'm using DSP LLE Recompiler.
Don't use this hack. It may cause issues and it's pretty useless if you use LLE
04-10-2013, 05:03 AM
(04-10-2013, 04:54 AM)Fahn Wrote: [ -> ]Also, the game has sound when I load it normally, but when I open my save state, it doesn't play any sound except for footsteps.
Yeah savestates aren't 100% reliable but your sound issue is more likely to be caused by "Fix Item Hang" hack. This kind of problem has often been reported
04-10-2013, 06:32 AM
any help for my problem? I uploaded my save file in my last post.... Maybe someone can check it, pleeease?
thank you!
thank you!

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