Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] The Legend of Zelda: Twilight Princess
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I would try... pointing the remote to the screen.

Don't you have a sensor bar? Because the remote needs that thing to know where the screen is.
If you don't have one you can also just take two candles. I kid you not.
Can someone please give me his INI for his XBOX 360 controller working with Zelda Twilight Princess ?
Thank you very much !
What for did you buy a wiimote, dude? Smile
Did you try with two candles?
I have a sensor bar+wimote
Works Good.
How do I open the last door after I saved all monkeys in the monkey temple ?
Dolphin Build: I'm running 4.0.2 (pretty much current as of a day or two ago)
Specs:
Quote:CPU: Intel Core i7-3770K 3.5GHz Quad-Core Processor
Motherboard: Gigabyte GA-Z77X-UD5H-WB ATX LGA1155 Motherboard
Memory: G.Skill Ripjaws Series 8GB (2 x 4GB) DDR3-1600 Memory
Storage: Sandisk Extreme 120GB 2.5" Solid State Drive
Storage: Seagate Barracuda 2TB 3.5" 7200RPM Internal Hard Drive
Video Card: PowerColor Radeon HD 7970 3GB Video Card
Case: Cooler Master HAF X ATX Full Tower Case
Power Supply: SeaSonic G 550W 80+ Gold Certified Semi-Modular ATX Power Supply
Operating System: Microsoft Windows 7 Ultimate Full (64-bit)
Keyboard: Microsoft SIDEWINDER X4 Wired Gaming Keyboard
The Issue: I have downloaded some texture file pack of TP (batch-03-Maio-2014_zeldatphdt.blogspot.com.br, is what the file name is) put the folder where it should go, when I start the game I can see the wiimote screen fine, but on the next screen that should have Epona and Link ridding off the graphics just spaz (see the one pic).

Settings for Dolphin/picture of the game:

http://imgur.com/a/NdZcK
Seems like you've launched the game via Steam. Does this problem still occur if you simply launch the game from Dolphin itself?
Surprisingly not, odd. Wow what steam does to make it "unplayable".
(10-09-2014, 04:04 AM)dlf Wrote: [ -> ]Surprisingly not, odd. Wow what steam does to make it "unplayable".

Turn off steam overlay.

fudgepuppy

I'm experiencing framedrops and frameskips whenever I attack an enemy. The image freezes for maybe 1/5th second and when fighting several enemies at once, this becomes really disorienting and handicaps the gameplay.

Otherwise the game runs really well. D3D11 with all the settings from the Wiki so the minimap doesn't glitch etc etc.

When I tried playing with HLE, the problems seems to vanish, but then the sound is really broken.
Whats the progress of the NTSC Speed Hack Patch, I cant play this game until a patch is released for NTSC.
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