Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Tales of Symphonia
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Try with OpenGL. There's an extra bug in D3D since the bounding box merge causing GPU desyncs.
Tested with OGL and it still crashes! I'll have to play this section on the gamecube then as a last resort.
Try an older build and get past it?
I tested with an old dolphin ishiiruka build 1f24053 that I had lying around and it got passed that area so some commit must've screwed things up
Can you provide a savefile before the crash? I'd rather try to fix it before we lose an easy access to teh crash.
Check your PMs sent you the save
thank you so much Smile
I got the save file and can't reproduce the crash. I don't know how else to help you, but I'll definitely try.
Thanks JMC47! I recorded the crash taking place on latest revision at the time (4.0-5075) hopefully this helps.
https://www.youtube.com/watch?v=Ru2fXlXwPbo&feature=youtu.be
Might the crash have to do with the 8800GTX only supporting DX10?
I don't think so; not going to rule anything out yet.
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