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It will suffice
(10-15-2012, 02:59 AM)admin89 Wrote: [ -> ]
Quote:Perfect - no glitches whatsoever (I doubt many if any games will fall under here)
Xenoblade
99.9% sure unless my eyes deceive me

I thought this was only for GC Games
I need to sleep now , there's something wrong with my head
(10-15-2012, 02:33 AM)Axxer Wrote: [ -> ]But the widescreen hack works with games that weren't meant to be widescreen in the first place. Look at Wind Waker, Super Mario Sunshine, etc. AFAIK those games don't have major glitches with the widescreen hack. I think there should be a list.

At least you can eliminate the games that don't need the hack in the first place. Like I said, it's a start :p
@Shonumi yes that is true. Should this list e only GC games? There are a coupe of Wii games that don't have native widescreen support (like WarioWare: Smooth Moves) tha have glitches with the widescreen hack, so i don't know whether they should be included.
Metroid Prime (and probably Prime 2 as well) work very well with it. No noticeable glitch.
Quote:Metroid Prime (and probably Prime 2 as well) work very well with it. No noticeable glitch.

lolwut

Do you not see all of the missing geometry? The doors disappear when they are outside the normal 4:3 area.

WW has similar issues with certain objects disappearing when they are outside the normal viewport area.
(10-15-2012, 06:06 AM)NaturalViolence Wrote: [ -> ]
Quote:Metroid Prime (and probably Prime 2 as well) work very well with it. No noticeable glitch.

lolwut

Do you not see all of the missing geometry? The doors disappear when they are outside the normal 4:3 area.

WW has similar issues with certain objects disappearing when they are outside the normal viewport area.

Yeah, WW does have that issue. I think that is a minor glitch (because only some objects do it in WW).
Culling geometry that is still inside the viewport is a very common issue with the widescreen hack unfortunately. And it bothers me a lot since it's so distracting, which forces me to not bother using widescreen hack with most games.
(10-15-2012, 08:40 AM)NaturalViolence Wrote: [ -> ]Culling geometry that is still inside the viewport is a very common issue with the widescreen hack unfortunately. And it bothers me a lot since it's so distracting, which forces me to not bother using widescreen hack with most games.

Same here. It can be pretty annoying, and it kinda ruins the experience. Only some objects do it though, so I still think it is a minor glitch.
Super Mario Sunshine is not working with widescreen hack, it shows up as 4:3. Iev even enabled it manually in GMSE01.ini it was stated in this thread that it has major problems with 16:9, I guess it was disabled in latest git hub?
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