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Quote:The HD7640G is not a discrete GPU and is not very good, he won't be able to do much with that. Be careful what you recommend when you're not sure.

It should be pretty similar to your discrete GPU in performance, and you seem to be ok with your gpu for PC gaming.
It's not pretty similar in performance, not to mention I have dual graphics.
(09-30-2012, 08:59 AM)Starscream Wrote: [ -> ]It's not pretty similar in performance, not to mention I have dual graphics.

I noticed your posts on overclocking the Llano laptops (an A6 in your case). I am more interested in AMD rather than Intel (thanks to everyone's input) for all around computer gaming.

AMD's second gen APU is trinity, how much of an improvement do you think the Trinity A8-4500 has over the Llano A8-3500 in terms of regular pc gaming.

Also if I overclock the Trinity chip do you think improvement in emulation will be noticeable?
For the love of god , stay away from integrated GPU
PC gaming/Emulation need dedicated GPU
A6 4400M Dual Core + Dedicated GPU 7670M are good for emulation and pc gaming , A6 4400M is cheaper than A8 4500M
I know it was out of stock but please find a laptop that has similar specs like this one (460$)
Dolphin use 2 cores + 1 (LLE on threads) , high clockspeed CPU also give better performance . A6 4400M has turbo core function that auto-overclock it to 3.2GHz (and you can overclock it easily with K10stat if turbo core doesn't work)
[Disclaimer! The following analysis was done for fun.....and for science.]

6520G
vliw5
no dedicated video ram
400 MHz Core Clock
320 SPs
16 TMUs
8 ROPs
Pixel fillrate: 3.2 GP/s
Texture fillrate: 6.4 GT/s
Memory bandwidth: 17 GB/s shared (assuming DDR3 1333MHz ram in a dual channel configuration)
Peak shader throughput: 256 GFLOP/s
Expected shader throughput (assuming 56% utilization since it is vliw5): 143 GFLOP/s
Expected pixel fillrate (assuming the cpu eats no more than 5GB/s which no consumer application should do): around 1.0 GP/s, this totally depends on what the cpu is doing though

6650m
vliw4
1GB of dedicated video ram
600MHz core clock
900MHz memory clock (1800 effective)
480 SPs
24 TMUs
8 ROPs
DDR3
128 bit wide memory bus
4.8 GP/s pixel fillrate
14.4 GT/s texture fillrate
28.8 GB/s memory bandwidth
Peak shader throughput: 576 GFLOP/s
Expected shader throughput (assuming average utilization of 70% since it's vliw4): 403 GFLOP/s
Expected pixel fillrate (based on memory bandwidth constraints): probably around 3.0 GP/s

7640G
vliw4
No dedicated video ram
497-655MHz core clock (configurable by the OEM)
256 SPs
Unknown number of TMUs, it will be somewhere between 16-32 that's all we know, 16 is expected
Unknown number of ROPs, we can assume 8 since every single low end AMD GPU has 8
Texture fillrate: Unknown (not that it matters since it makes no difference at all to performance these days)
Pixel fillrate (assuming 8 ROPs): 4-5.2 GP/s depending on core clock rate
Memory bandwidth: 25.6 GB/s shared, your 6650m shouldn't have much of a memory bandwidth advantage over this thing
Peak shader throughput: 256 - 333 GFLOP/s (depending on core clock rate)
Expected shader throughput (assuming 70% utilization): 179 - 233 GFLOP/s
Expected pixel throughput: probably around 2.0 GP/s

A 6650m is going to have at most a 40% advantage in usable memory bandwidth and 50% in usable pixel fillrate.

So there are two ways we can compare these, shader throughput, and benchmarks.

Comparing shader throughput is surprisingly easy since both the 6650m and 7640G use the exact same SP architecture. In other words with any game their shader utilization will be exactly the same assuming no outside bottlenecks. Depending on the clock rate the 6650m is going to be between 1.75 to 2.33 times as fast as the 7640G in shader throughput. Most manufacturers are going to be clocking it near the maximum but there is going to be a small drop in performance from the shared memory hierarchy so we can predict the throughput to be almost exactly twice as fast in most scenarios. Under the absolute best case scenario you should gain about a 30% performance boost from asymmetric crossfire making your configuration about 2.6 times as fast, and you would need near perfect scaling for that.

Basically with all variables accounted for you're looking at a 2-3x difference in performance depending on what the core clock rate is set to, how well the game uses asymmetric crossfire, and how much framebuffer and texture buffer read/write operations the game is doing. Since game performance doesn't scale perfectly with these things it will likely be closer to 2x in the vast majority of circumstances. This all assumes the application is shader bound, which most games are.

In memory bound situations the 7640G will actually do better compared to the 6650m. At the absolute minimum the 6650m is going to be at least 40% faster under any scenario. I would expect memory bound applications to perform in the 1.7x-2.5x range depending on exactly how memory bound they are.

Now what about actual benchmarks? Well there are none. At least not for the A10-4500M with the 7640G. Only the top of the line llano and trinity chips have been benchmarked by the major review sites, the 4600M and 3500M. In those tests we see a 20% increase in IGP performance on average. So that's literally all we have to go on. Which means......
https://www.youtube.com/watch?v=gENVB6tjq_M

Quote:not to mention I have dual graphics.

You keep saying that as if it's a big deal. Go look at some benchmarks for asymmetric crossfire, it barely makes a difference.

Quote:AMD's second gen APU is trinity, how much of an improvement do you think the Trinity A8-4500 has over the Llano A8-3500 in terms of regular pc gaming.

20%

Quote:Also if I overclock the Trinity chip do you think improvement in emulation will be noticeable?

Yes.
Why are we talking about my GPU?

Oh yes, I said this:

Quote: The HD7640G is not a discrete GPU and is not very good, he won't be able to do much with that.

Which was absolutely correct.

Then you said this:

Quote:It should be pretty similar to your discrete GPU in performance

Which was absolutely wrong.

Then I said:

Quote: It's not pretty similar in performance, not to mention I have dual graphics.

Which was absolutely correct. Shouldn't that have been the end of it?

I really don't know why you decided to waste your time comparing those GPU's to tell us what we already knew, that the HD7640G does indeed not perform as well as what I'm using. In fact, what I'm using is twice as fast. For what it's worth, notebookcheck rates my GPU 30 GPU's ahead of the HD7640G and the 3DMark 11 GPU bench was twice the score of the HD7640G with the HD6720G2. What does all of this mean you may ask? It means nothing. The OP is not looking for a laptop with my hardware. That's why I told him that the GPU in the laptop he posted wasn't very good, because it wasn't.

I agree with Admin89, the laptop he listed or something similar would be a decent choice for the money.
Sigh......ok.....I'll shut up now. I guess nobody cares about exact performance numbers.
(09-30-2012, 03:58 PM)NaturalViolence Wrote: [ -> ]Sigh......ok.....I'll shut up now. I guess nobody cares about exact performance numbers.

I actually had a feeling you had a wall of text coming just before you made the GPU comparisons post. My wall-o-text meter kinda goes crazy when you're around. Tongue

For the record I did write this:
Quote:[Disclaimer! The following analysis was done for fun.....and for science.]

Because I knew you would react this way. I stated precisely why I did it.
(09-30-2012, 04:29 PM)NaturalViolence Wrote: [ -> ]For the record I did write this:
Quote:[Disclaimer! The following analysis was done for fun.....and for science.]

Because I knew you would react this way. I stated precisely why I did it.

Don't feel bad I was really impressed with the analysis you made even though most of it went over my head, that's why I'm the dummy. Tongue
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