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Full Version:     [ DSP LLE choppy in spiderman and galaxy 2 ]
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Enable "lle on thread".
Use directx9 as backend.
Disable "lock thread to cores"
(09-30-2012, 05:45 PM)DefenderX Wrote: [ -> ]Your CPU is not strong enough to handle LLE. SMG2 needs (in most cases) an over clocked Core i5-3570k.

btw: settings are okay.

I was solved the problem ... i change backed to directx 9 with the same setting... (but i don't understand if direcxt 11 is more fast that 9) with d9 mario galaxy 2 and spiderman ear with LLE without shoppy... inclusive i can change the resolution to 1.5.
(09-30-2012, 02:46 AM)meforero Wrote: [ -> ]Hello i desire play ...

I was solved the problem ... i change backed to directx 9 with the same setting... (but i don't understand if direcxt 11 is more fast that 9) with d9 mario galaxy 2 and spiderman ear with LLE without shoppy... inclusive i can change the resolution to 1.5.

Very thanks you for your answers... that answer solve my problem....


8-)



(09-30-2012, 07:34 PM)rpglord Wrote: [ -> ]Enable "lle on thread".
Use directx9 as backend.
Disable "lock thread to cores"

Yes very thanks you... the problem was directx 11
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