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(07-29-2013, 06:03 AM)user82 Wrote: [ -> ]That is the problem. The libraries are no more present!

Then... reinstall them. The Dolphin Linux building wiki gives you all the libraries you'll need (and even has a quick copy+paste command that will pull them from your package manager).
(07-30-2013, 01:28 PM)Shonumi Wrote: [ -> ]
(07-29-2013, 06:03 AM)user82 Wrote: [ -> ]That is the problem. The libraries are no more present!

Then... reinstall them. The Dolphin Linux building wiki gives you all the libraries you'll need (and even has a quick copy+paste command that will pull them from your package manager).
libGLEW.so.1.5 is missing. Ubuntu now has a newer version!
Is there a workaround for this, can you just drop the file in the folde as a windows dll? I could always boot a 10.04 LTS I guess and test from a Usb drive?
(06-19-2013, 03:14 AM)AnyOldName3 Wrote: [ -> ][quote='NaturalViolence' pid='280328' dateline='1371516736']
@admin89
Quote: CIR support
But do I need this? I thought this was only used in phones before bluetooth was common

As for HDMI switching, I may or may not find this useful at some point, and the UK isn't known for high humidity, so which features are there that I definitely want? I'm beginning to worry that this stuff won't be in stock for a while, and if so, I may have to go for an alternative.

CIR is not infrared phone to phone... With CIR and a remote you can turn ON your pc from a total power off state. It's a nice feature.

Also supports any media center remote.
(07-30-2013, 06:05 PM)user82 Wrote: [ -> ]]libGLEW.so.1.5 is missing. Ubuntu now has a newer version!
Is there a workaround for this, can you just drop the file in the folde as a windows dll? I could always boot a 10.04 LTS I guess and test from a Usb drive?

Can't you just install the newest version of libGLEW then compile 3.0 from source? All you have to do is run this command from the wiki:

Code:
sudo apt-get install make cmake git g++ libgtk2.0-dev libsdl1.2-dev libxrandr-dev libxext-dev libao-dev libasound2-dev libpulse-dev libbluetooth-dev libreadline-gplv2-dev libavcodec-dev libavformat-dev libswscale-dev

to pull all of the necessary libraries to build Dolphin. Once you have the source code from Dolphin's git repo, just run:

Code:
git checkout 35d1599724a4c41d0c93e4cbf05ba109feaa969c

and you'll rewind all the way back to 3.0. Then just follow the rest of the build instructions to compile Dolphin.
(07-31-2013, 03:23 AM)Shonumi Wrote: [ -> ]
(07-30-2013, 06:05 PM)user82 Wrote: [ -> ]]libGLEW.so.1.5 is missing. Ubuntu now has a newer version!
Is there a workaround for this, can you just drop the file in the folde as a windows dll? I could always boot a 10.04 LTS I guess and test from a Usb drive?

Can't you just install the newest version of libGLEW then compile 3.0 from source? All you have to do is run this command from the wiki:

Code:
sudo apt-get install make cmake git g++ libgtk2.0-dev libsdl1.2-dev libxrandr-dev libxext-dev libao-dev libasound2-dev libpulse-dev libbluetooth-dev libreadline-gplv2-dev libavcodec-dev libavformat-dev libswscale-dev

to pull all of the necessary libraries to build Dolphin. Once you have the source code from Dolphin's git repo, just run:

Code:
git checkout 35d1599724a4c41d0c93e4cbf05ba109feaa969c

and you'll rewind all the way back to 3.0. Then just follow the rest of the build instructions to compile Dolphin.
I appreciate your help but I tested everything you suggested.
With a new GCC and standard library it does not build any more.
Even with some fixes I tested Sad

Here is what I will do, no idea why this did not come to my mind earlier:
boot Ubuntu 10.04 from a usb drive and compile it statically. Will report back with results soon!
user42 Wrote:With a new GCC and standard library it does not build any more.

That shouldn't happen at all. Older versions of GCC might struggle with newer revisions (if they don't support the latest C++ standards for example), but I've never encountered a problem compiling old revisions with later versions of GCC or G++. Can't help you without any specific error messages, but you might as well go with the static build if you can compile it on Ubuntu 10.04. You might as well put that 3.0 build on mediafire or something; we could use a static 3.0 build for Linux users (like I said, my dynamically linked).

integradc5

Hello guys I'm a long time lurker of these forums and finally decided to register. I want to thank the devs of this amazing piece of software and the members of these forums, who are very helpful (and surprisingly tolerant of people asking the same questions over and over Tongue ) Anyway, I just wanted to contribute to this thread as well even though my hardware is a little old now and might not contribute much of anything, but why not.

My Specs:
MSI GT683DXR
OS: Windows 8 Professional x64
CPU: Intel Core i7 2920XM @ 2.5 GHz; ~3.2 GHz Turbo Boost when running Dolphin
GPU: Nvidia GeForce GTX 570m
RAM: 12 GB Nanya DDR3 1333 MHz

Save 1:
FPS/VPS/Speed%
69/138/230%
https://docs.google.com/file/d/0B92JQ52cj0ONbDB0aXRWNlZfMDA/edit?usp=sharing

Save 2:
51/102/170%
https://docs.google.com/file/d/0B92JQ52cj0ONd2ZaNUVYMFgycFU/edit?usp=sharing

Save 3:
82/163/271%
https://docs.google.com/file/d/0B92JQ52cj0ONcFdwaFpmMXI1b3c/edit?usp=sharing
Nah, it's a benchmark, any kind of hardware is welcome.
The less common the hardware is the better.

integradc5

Alright that's good to know. I was thinking about upgrading my laptop to one with a haswell CPU, but I think I'll just wait for the
next Intel CPU architecture, or until this one can't handle the games I play on the latest Dolphin revisions.