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Alright guys I've got the HD6670 GDDR3 I can play any games with LLE+VSYNC+3X IR with 0 slowdowns, it's all beauty! Also I can play any PC game with max AA and 1080p in everything without problems! well recommended!
I doubt you can play any pc game with max AA and 1080p with 6670 lol
Not even 680 gtx or 7790 ati can do that !
( if we are talking max AA+max ingame settings )
Yep, that's right. No GPU is able to handle 4x IR and max AA in all games. Maybe in the future, but not now.

Well, MAYBE the GTX 690 Wink But SLI/Crossfire isn't supported by Dolphin.
"AA" here doesn't say much.
It depends on the type of AA.

The DirectX9 back-end has Super-Sampling Anti-Aliasing (SSAA), which is a very expensive AA technique.
The highest level of SSAA combined with an internal resolution of 2560x2112 will bring every GPU that's available right now to its knees.

DirectX11 has Multi-Sampling Anti-Aliasing (MSAA), which is much lighter on the resources, but it obviously doesn't look as good as SSAA.
Mid-range GPUs and onward should have no problems with this.

OpenGL has Multi-Sampling Anti-Aliasing (MSAA) and Cover-Sampling Anti-Aliasing (CSAA), which is also very light on the resources.
Mid-range GPUs and onward should have no problems with this.

If you'd like to know more about Anti-Aliasing, or more technical details about it; I highly recommend you to read NaturalViolence's anti-aliasing obsession.
(09-18-2012, 08:18 PM)DefenderX Wrote: [ -> ]Well, MAYBE the GTX 690 Wink But SLI/Crossfire isn't supported by Dolphin.

Which is why you should say the 680 >.>, it is faster :3
@DefenderX & Garteal - The OP specifically said any PC game, not Dolphin. I know next to nothing about current PC game requirements for lack of interest, so I can't comment on the GPU in question. I will say that both the DX11 and the OGL backend for Dolphin support MSAA, it's not just exclusive to DX11 (you probably know this Garteal, but your post implies each backend only has one type of AA).
It was a response to DefenderX. Smile
Didn't want to invoke something that'll redirect this whole thread to something off-topic.

Quote: I will say that both the DX11 and the OGL backend for Dolphin support MSAA, it's not just exclusive to DX11
Yes, you're right. I probably shouldn't write when I'm at school. Tongue
(09-18-2012, 09:56 PM)Garteal Wrote: [ -> ]"AA" here doesn't say much.
It depends on the type of AA.

The DirectX9 back-end has Super-Sampling Anti-Aliasing (SSAA), which is a very expensive AA technique.
The highest level of SSAA combined with an internal resolution of 2560x2112 will bring every GPU that's available right now to its knees.

DirectX11 has Multi-Sampling Anti-Aliasing (MSAA), which is much lighter on the resources, but it obviously doesn't look as good as SSAA.
Mid-range GPUs and onward should have no problems with this.

OpenGL has Multi-Sampling Anti-Aliasing (MSAA) and Cover-Sampling Anti-Aliasing (CSAA), which is also very light on the resources.
Mid-range GPUs and onward should have no problems with this.

If you'd like to know more about Anti-Aliasing, or more technical details about it; I highly recommend you to read NaturalViolence's anti-aliasing obsession.

That's interesting, thanks Garteal! Smile

Yeah I was commenting on his comment about pc games Smile
They do use only MSAA,but still,there is no way he can run max MSAA which is usually 8x in game and can be forced up to 32x in drivers control panel.
He would get like 2 fps in for example, metro with 6670 + very high settings+32x MSAA Smile
I get 13 fps with only 4xAA on 460 gtx.
And metro is not only game which is this demanding
I can run any PC Game I've tried with AA, it doesn't drops my fps not even by 10, only by 5, and yes I can run everything in 1080p.

Dolphin I can run it only at 3x IR with no AA, but with 1.5x IR with 4x AA DirectX9.0, also using DPS LLE, Texture to Ram, and more secure stuff.

Games I've tried;

League of Legends (Very High settings)
Lara Croft and the Guardian of Light (Very High Settings 4x AA)
Silent Hill Homecoming (Max settings)
The Elder Scroll V Skyrim (High Settings, 4x AA)
Cities XL, 2011, 2012 ( Maxed Settings 4x AA)
Prototype 1&2 (Maxed Settings)
Need for Speed Hot Pursuit (Maxed Settings)
Silent Hill 4 (Maxed Settings)
Assassin's Creed II (Maxed Settings 8x AA)
Crysis (Medium Settings, 2x AA)
Mirror's Edge (Maxed Settings, PhysX On, 8X AA)

All of these in 1080p.
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