09-15-2012, 02:38 PM
Setting the texture cache all the way to safe will have a pretty big performance impact on some games and it's totally unnecessary. It's far from a recommended solution.
(09-15-2012, 02:38 PM)NaturalViolence Wrote: [ -> ]Setting the texture cache all the way to safe will have a pretty big performance impact on some gamesI dont really see any. I'm not saying there is none but it's not like setting AA to 8
(09-15-2012, 02:38 PM)NaturalViolence Wrote: [ -> ]and it's totally unnecessarySome games need it or else there will be big glitches in text and you wont be able to read it.

Quote:Some games need it or else there will be big glitches in text and you wont be able to read it.
Quote:I dont really see any. I'm not saying there is none but it's not like setting AA to 8
(09-15-2012, 03:46 PM)NaturalViolence Wrote: [ -> ]Name one game that needs it set all the way to safe (all the way left). The few games that do need it only need it set to fast or in some extremely rare cases, normal.
(09-15-2012, 03:46 PM)NaturalViolence Wrote: [ -> ]Find a game that does a lot of texture swapping and I promise you you will see a performance impact.
(09-16-2012, 12:00 PM)NaturalViolence Wrote: [ -> ]True, that's because safe is the most accurate performance. But like I said before it can reduce performance significantly in some titles and that level of accuracy is not necessary. You really should leave it on the fast or normal setting.
Quote:The idle problem is fixed by setting "Texture Cache" (Dolphin - Graphic - Hack ) to safeThis trick does not work with AMD 7000 series . If you bought AMD 7870 , you would have to stick with Directx9 backend , not able to use Directx11