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Which area in particular GCN/Wii game is most cpu-intensive ever?

This thread will probably come in handy for when someone feel like creating a new thread like this! http://forums.pcsx2.net/Thread-CPU-Bench...d-on-FFX-2 Smile

Please discuss!
Game: Metal Gear Solid: The Twin Snakes in revisions after 3.0
Most Intensive Areas: Cargo Duct, Nuke Building, Communication Towers, Blast Furnace, crawling through air ducts, using thermal/NV goggles, areas with a lot of enemies
Obviously , The Last Story :
_In town - Battle Arena
_Boss fight / Cutscene (when you view the whole island from the sky and see birds flying around , i get 8 FPS with EFB to Ram - E5300 3.6GHz)
I think it's pretty obvious, just run Mario Galaxy or Hyrule Field in Twilight Princess.
Yeah
17-22FPS in Hyrule Field ( EFB to Ram)
25-30FPS in Mario Galaxy (LLE backend)
The Last Story is well known for pushing wii hardware to its limits so ...
(08-02-2012, 01:54 AM)admin89 Wrote: [ -> ]Obviously , The Last Story :
_In town - Battle Arena
_Boss fight / Cutscene (when you view the whole island from the sky and see birds flying around , i get 8 FPS with EFB to Ram - E5300 3.6GHz)

So is that the slowest thing for Dolphin, right? I'll play The Last Story soon Tongue
F-Zero GX (GC), Sand Ocean's: unplayable, 30/60fps.

Salu2 - Darkness Knight
Bah, xd
RE the Darkside Chronicles is unplayable even in a 2600k at 5ghz xd
My vote goes to Star Wars - Rogue Squadron II - Rogue Leader.
Metroid Prime 3: Corruption (DX11 + 3X IR)

The beginning scene after the ship landed, my fps are in the 4x range.
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