Dolphin, the GameCube and Wii emulator - Forums

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And how about create a help system for dolphin?
Version 1.03 had a help sytem
Emu dev should remake it and put it in dolphin's files

What do you think?

Check in the attachments the Version 1.032 help file
Well, it would be a nice idea but...
The emulator is seeing changes every day and has many temporary options/hacks which will make things a pain to explain.
Remember that even if some games are working perfectly, we are still using beta/unfinished software.

It would be a nice idea for now to put Q+A on the most common options that will surely stay on the emu in the FAQ for now, so my answer to the poll is none for now.

gcp111

What's wrong with a text file (or man page on *nix)? A .chm is Windows-only I'm afraid.
duh
doesn't need to .chm
dolphin's beta release help file was in .chm type
but know it could be in html

gcp111

(07-05-2009, 08:52 AM)ssbbtriforce Wrote: [ -> ]but know it could be in html

Alright. That's better. But there's still a problem of what browser to launch it in. Does WxWidgets have an html control?
I think so

gcp111

(07-05-2009, 08:55 AM)ssbbtriforce Wrote: [ -> ]I think so

Then it would be pretty easy to implement. Someone get to it. Tongue

Oh, and someone write the actual help document. In proper HTML.
we are to dynamic for that and noobs would flood over here none the less
1. XML is a lot better
2. Changes in source code are going every day, it would be pain in the ass to change it
3. Daco is moron Tongue

gcp111

(07-05-2009, 06:36 PM)nosound97 Wrote: [ -> ]1. XML is a lot better

No. Maybe if it was online, but not for embedded-in-the-app.

I'll volunteer to try and code an HTML help thing (like in most Windows apps), which is really quite easy but I haven't used Wx in a while.

But I know one of you losers will knock it down. Oh well. Tongue
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