I don't see why every game doesn't have a demo to download. I mean, this is the future right?
Well, luckily the videos are in 3D. I'm still not convinced it'd help me play this game. I'll wait until my birthday (when games are free) to make a real judgement.

Didn't think the game was worth my time, but it look interestings.
Quote:I don't see why every game doesn't have a demo to download. I mean, this is the future right?
Money.
With the size of development studios these days everything comes down to a cost-benefit analysis.
Hmm, I seemed to miss this:
Shonumi Wrote:Maybe I'm just too good, I mean, I've been playing games since before I was two years old.
What kind of 3d games were available in 1990? I thought the era of 3d game consoles didn't really start until 1993?
Anyway, I'm pretty much in the same boat as you as far as when I started playing games. I remember thinking I was clever to convince my parents to let me play Zelda since "it would help me learn how to read." They just asked my brother "Is it super violent?" and he said "No" so they let me play.
(09-23-2012, 11:54 AM)Axxer Wrote: [ -> ]What kind of 3d games were available in 1990? I thought the era of 3d game consoles didn't really start until 1993?
A few "vector" like games that drew roughly simple spinning cubes and triangles, just outlines though. Outside of research and a few arcade games, there weren't that many "3D" games. But that's missing the point. The point is that I've been gaming for most of my life. Whether the graphics are 3D or 2D, they're still rendering onto a 2D surface (your screen). To an even lesser extent, your just playing with pixels.
If you know how to manipulate a game's mechanics properly, you can win or at least do well. That's why I don't think the 3D makes a whole lot of difference, at least not to me. I don't need the extra depth to play well, and it probably won't enhance my gaming except in very limited cases. If I miss a jump or enemy because of my not playing in 3D, it's not hard to compensate. I just aim a little to the left/right or jump a bit further. In other words, I get better. But I haven't had that need yet with the 3DS's 3D.
Quote:Anyway, I'm pretty much in the same boat as you as far as when I started playing games. I remember thinking I was clever to convince my parents to let me play Zelda since "it would help me learn how to read." They just asked my brother "Is it super violent?" and he said "No" so they let me play.
My mom and cousins would play LoZ, and I'd watch them. More than 10 years later, I played it again when they released it for the GBA. I remembered everything I needed to do. It was weird since I didn't have a ton of memories of the game, but it was like my brain kept giving me little hints.

I mostly played SMB (my folks "lost" SMB3, of all things, my childhood felt ripped off) and Tecmo Bowl with my dad. My parents had videos of my playing some Disney adventure game where you have to save the parade. I was about a year an a half. I was born to play.
There is a difference between 2d and 3d as far as the skill sets needed to play each. You just seem to adjust based on how you failed previously, which is fine, but not all games have the same camera angle and stuff so you have to do that self-calibration for every game.
I would say I'm a pretty good player, but I don't spend that much time on it anymore now that I have a lot of school. I do remember when OOT came out when I was 3 (and yes for those of you who can do math I'm 17). I had a lot of fun with that game. I managed to beat before I turned 4 (probably just because I spent so much time playing it lol). Playing OOT 3d brings back memories...
Anyway, I have more hw than I can deal with due Monday, so please excuse me while I go die in anguish surrounded by my books.
(09-23-2012, 12:36 PM)Axxer Wrote: [ -> ]There is a difference between 2d and 3d as far as the skill sets needed to play each. You just seem to adjust based on how you failed previously, which is fine, but not all games have the same camera angle and stuff so you have to do that self-calibration for every game.
True, 2D and 3D games require different skills, but remember what I said. In the end, you're just playing with pixels. If you learn the game, improve yourself, and correct your mistakes (the same as with anything you try, drawing, writing, playing instruments) it doesn't matter what you're looking at, you can play it, and you can probably play it well.
It's also not like the learning curve for each and every game is so vast that you really need to readjust the way you think you should play (though it happens). You can largely use your existing skills, change your style to an extent to fit the game. Take FPS games for example; if you know how to run and shoot, you're already on your way to playing adequately. Get to know the particular mechanics, the ins and outs of the maps, and practice against better players, then you have the potential to be a decent player at that game, at least to the point where you can have fun.
Also, get your HW done. It's an important life-skill. Life is a game after all. If you can't win that, there's no hope for you :p
@NV - Pssh, money is not an excuse

not in my perfect world of rich mega corps. I do wonder though, if each game were required to have demos available, how this would affect their sales. The return on investment might outweigh the development costs. But I doubt anyone's looked at that with any sort of real scrutiny.
I'm actually kinda stuck on my math ATM... I love calculus (math nerds ftw!) but this problem has nothing to do with calc and its weird.
Anyway, more on the discussion:
Shonumi Wrote:@NV - Pssh, money is not an excuse not in my perfect world of rich mega corps. I do wonder though, if each game were required to have demos available, how this would affect their sales. The return on investment might outweigh the development costs. But I doubt anyone's looked at that with any sort of real scrutiny.
ANTI-AMERICAN!!! ANTI-AMERICAN!!!
(09-23-2012, 01:35 PM)NaturalViolence Wrote: [ -> ]Quote:Anyway, I have more hw than I can deal with due Monday, so please excuse me while I go die in anguish surrounded by my books.
![[Image: gets_worse.jpg?1343059189]](http://d3n8a8pro7vhmx.cloudfront.net/wolfpac/pages/310/attachments/original/1343059189/gets_worse.jpg?1343059189)
Not with my high school; I go to one of the top high schools in the nation. Most students who graduate from here actually say that college gives less homework. That's how ridiculously intense my school is.
I doubt that but even if you're right when you get to grad school it will get worse.
I don't know anyone in grad school, so I have no idea. Undergrad though ends up being less work than my school (probably because we all take full AP/IB/H courses, each of which can give at least 1 h of hw each night, usually 1.5-2 which can really suck.
This year I have a free period (thank god) and I went down to regular for some classes, so it generally isn't that bad. The only problem is the 7 books of the Odyssey my English class assigned.
My schedule last year for school ended up being: school from 7-3, 3-4 get home and relax, 4-9 hw and food, 9-3 sleep, 3-6 hw, and repeat. I learned my lesson with that: not worth it. GPA looked nice and shiny at 4.8 though.