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Full Version: Dolphin CPU hierarchy [UNOFFICIAL]
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I almost never get questions in regard to which cpu they have in this thread because it's so oversimplified.
(09-23-2013, 09:04 AM)NaturalViolence Wrote: [ -> ]吾 almost never get questions in regard to which cpu they have in this thread because it's so oversimplified.
I meant people asking about the performance of their CPU. The idea is to trade the people asking about their CPU performance for the few that would still ask how to find out what their CPU is, with the theory being that there's way fewer of the latter.
No matter what you do the majority of users aren't going to even know that this thread exists and will continue to make threads asking "how fast is X hardware?", "can I run X well?", and "how well can I run dolphin?". This has been repeatedly proven throughout this forums history.

Off-topic: (Show Spoiler)
(09-23-2013, 09:20 AM)NaturalViolence Wrote: [ -> ]No matter what you do the majority of users aren't going to even know that this thread exists and will continue to make threads asking "how fast is X hardware?", "can 吾 run X well?", and "how well can 吾 run dolphin?". This has been repeatedly proven throughout this forums history.
By this logic we shouldn't even bother with a forum at all then.

(09-23-2013, 09:20 AM)NaturalViolence Wrote: [ -> ]
Off-topic: (Show Spoiler)
I hardly ever use steam. I'm really not a big fan of Steam's "kinder and gentler" DRM, and will actually use cracks JUST so that I don't have to use steam to play a game. I greatly prefer how GOG does things, but I only recently found out about them.

Not only that, but I'm not much of a PC gamer, or at least a modern PC gamer. I'm much more of an arcade-style gameplay gamer, while the only non-arcade genres I really care for are sim-racers and exploration-heavy games (anything from Myst to Metroid Prime). However, most RPGs are a big no-no, even if they're heavy on exploration - the raw amount of numbers, stats, and variables makes my OCD go into overdrive to the point of not having fun.

I also am a fan of visual novels if you count those as games, though I personally prefer VNs without any real gameplay since VNs are my go-to source for reading-content (I don't count choosing plot-branches as gameplay).

In particular, when I'm in the mood for reading I just want to keep reading and not play a game, but when I'm in the mood for playing a game, I just want to play and not have to read a bunch - this also means I'm not a big fan of tons of cutscenes and hand-holding in games, to the point of even causing moderate dislike for Metroid Prime 3 even though I loved the first two to the point of buying Metroid Prime Trilogy on launch day. For the same reason, I refuse to touch Other M and Skyward Sword with a 10-foot meter pole.

And just for clarification, I'm not one of those people that doesn't read anything and just goes straight into the game. In fact I always look at the game options first and fiddle with the settings to perfection if I can, to the point of other people practically yelling at me to step messing around and get to the game. Also relevant, I actually loved the scanning mechanic and the log books in the Metroid Prime games, most likely because it was purely opt-in and controlled by you rather than a linear forced-onto-you "movie-esque plot device", and made it feel like you were discovering something yourself rather than just some story-cutscene telling you about it.
I guess I'll just sit here with my hundreds of games.....alone.....


Nintendo Maniac 64 Wrote:I also am a fan of visual novels if you count those as games

I don't. Games generally have some sort of gameplay.

Nintendo Maniac 64 Wrote:In particular, when I'm in the mood for reading I just want to keep reading and not play a game, but when I'm in the mood for playing a game, I just want to play and not have to read a bunch - this also means I'm not a big fan of tons of cutscenes and hand-holding in games

Neither am I. Though I don't mind it so much as long as you still remain in full control of your character during cutscenes. Unfortunately motion capture animation killed that off. Effectively making many games into barely interactive movies that switch between watching and playing constantly. Even so there are a llloooottt of good games worth playing on steam. Far more than I will ever have time to play.
(09-23-2013, 10:12 AM)NaturalViolence Wrote: [ -> ]吾 guess 吾'll just sit here with my hundreds of games.....alone.....
I'm probably just spoiled by having a father and sister (and even mother depending on the game) that plays games, so console split-screen has pretty much always been my go-to for multiplayer.


Visual Novel off-topic-ness: (Show Spoiler)


Holy off-topic Batman: (Show Spoiler)
Nintendo Maniac 64 Wrote:Oh yeah, also my lack of cutting-edge hardware kind of prevents me from playing a lot of modern PC games, though it's arguable that I lack said PC hardware because there aren't really any modern PC games I'm interested in.

I find in far more cases it's the other way around. People get accustomed to just playing old games when they can't play newer ones because they don't have anything else to play.

I wonder how minecraft would run on that rig.
(09-23-2013, 10:58 AM)NaturalViolence Wrote: [ -> ]I wonder how minecraft would run on that rig.
It runs fine. Wink

Heck it runs fine on my integrated graphics. However, I do normally use OptiFine for its multi-threaded chunk loading

Double-heck, the game even ran fine back on my Athlon XP 2100+ @ 1.9Ghz w/ a 256MB Radeon 9600.

It does help however that I use a Trinitron CRT, so even using "only" 1280x720 @ 90hz with minimal AA looks great for most PC games (though I do try to use at least 8xAF if I can). For non-widescreen games I typically use 1024x768 @ 87hz, though the ability to natively display 800x600 @ 112hz and 640x480 @ 120hz is always there. Tongue (and is great for older games and visual novels)

Of course, being that I grew up with an N64, 20fps is playable to my eyes. Tongue At the same time however, being that I grew up with sub-20fps console games (GoldenEye particularly come to mind, though Perfect Dark definitely counts too), I greatly appreciate 60fps console games and get quite annoyed by modern games that use 30fps (or even 24fps) in exchange for more eye-candy. I mean, if TimeSplitters and F-Zero GX could run at 60fps even with a ton of computer players, then why the crap can't PS4 and Xbone games?!


Also, due to my OCD-esque amount of editing, it's very possible that you posted after the final edit of my previous post.
(09-23-2013, 11:11 AM)Nintendo Maniac 64 Wrote: [ -> ]
(09-23-2013, 10:58 AM)NaturalViolence Wrote: [ -> ]I wonder how minecraft would run on that rig.
Heck it runs fine on my integrated graphics. However, I do normally use OptiFine for its multi-threaded chunk loading
Off-Topic (sort of): Last time I tried using that option it did seem to load things faster, but it really was buggy (ie a flashing world).
(09-23-2013, 09:20 AM)NaturalViolence Wrote: [ -> ]No matter what you do the majority of users aren't going to even know that this thread exists and will continue to make threads asking "how fast is X hardware?", "can 吾 run X well?", and "how well can 吾 run dolphin?". This has been repeatedly proven throughout this forums history.
Mmmm, I think there sould be mandatory lectures in high school about hardware and software. When I started to learn things by myself, I felt like I was illuminated with wisdom.

(09-23-2013, 09:50 AM)Nintendo Maniac 64 Wrote: [ -> ]However, most RPGs are a big no-no, even if they're heavy on exploration - the raw amount of numbers, stats, and variables makes my OCD go into overdrive to the point of not having fun.
Three words: fog of war. I hate it. If you watched me playing Titan Quest or any RPG with fog of war, you would think I'm insane. Always running by the borders, trying to reveal all the map.

(09-23-2013, 09:50 AM)Nintendo Maniac 64 Wrote: [ -> ]In fact I always look at the game options first and fiddle with the settings to perfection if I can, to the point of other people practically yelling at me to step messing around and get to the game.
Hehe, that's just like me. First thing I do when playing a game for the first time is going to the options and configure everything. Then I play the game and usually get angry because the field of view is very narrow. Then I search all the game .ini I can find, and if I can't change the FOV there, I usually find another way (Widescreen fixer). And this is mandatory in any UE3 game: bSmoothFrameRate=false, because those games usually limit the fps to 62. Oh, and disabling any kind of mouse acceleration is also important (sadly there is no solution for Dead Space).
As you can see, many things can make me angry.

(09-23-2013, 11:11 AM)Nintendo Maniac 64 Wrote: [ -> ]Of course, being that I grew up with an N64, 20fps is playable to my eyes. Tongue At the same time however, being that I grew up with sub-20fps console games (GoldenEye particularly come to mind, though Perfect Dark definitely counts too), I greatly appreciate 60fps console games and get quite annoyed by modern games that use 30fps (or even 24fps) in exchange for more eye-candy. I mean, if TimeSplitters and F-Zero GX could run at 60fps even with a ton of computer players, then why the crap can't PS4 and Xbone games?!
PC is the answer to your problems Big Grin . And in case you didn't know, the 1964 emulator has an overclocking feature. Now you can play Goldeneye and Perfect Dark at glorious 60fps.