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Full Version: [GC] Sound problem in Zelda Twilight Princess
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nyyu

Hello,

When I play Zelda TP with DSP HLE, the sound stop to work about ~10 mins.
If I choose DSP LLE, the sound become laggy and throttle. I Tried DSP LLE on thread but it's change nothing.

What settings I can use for fix it ?


My settings.

Thank you.
If you use LLE and OC your CPU higher you should be able to use LLE just fine
* As graphics backend, choose Direct3D9.
* Set Anti-Aliasing to None
* Set the Internal Resolution to 4x (your GPU should be able to handle this)
* Uncheck Cache Display Lists

And try "Accurate VBeam Emulation". Right click on your game -> Properties

btw: You should overlock your i5-2500k Wink This CPU is able to play nearly all games @ fullspeed if it is clocked @ 4.4GHz.

nyyu

Thank you for all your replies.

When I check Accurate VBeam Emulation, Game is limited to 15 fps and a lot of graphics glitches appears.

I tried DefenderX custom build but the sound cripples. I don't have it with official build.

I need more powerful fan for overlock @ 4.4 Ghz.

It seems much better in D3D9.
(07-04-2012, 11:09 PM)nyyu Wrote: [ -> ]I need more powerful fan for overlock @ 4.4 Ghz.

You should be able to do 4.0 just fine, I say try that and see if it helps Wink