07-09-2012, 06:51 PM
07-09-2012, 06:59 PM
Yes, but, The opengl mode uses vendor extensions where applicable to make it faster on one gpu vendor versus another, where as the D3D modes are DirectX compliant.
its not a valid representation of one cards performance versus another. (Hell, opengl performance differs even more under linux between the vendors)
its not a valid representation of one cards performance versus another. (Hell, opengl performance differs even more under linux between the vendors)
07-09-2012, 07:03 PM
So what do you suggest ? DX9 ?
07-09-2012, 09:18 PM
Quote:and yet opengl doesn't even give a valid representation of the benchmark....This. The Heaven Benchmark is nothing special without its tessellation, which it is meant to be benchmarked with.
But this is a much better benchmark than the sphere with a bumpmap on it.
Anyway, here's my result:
Ambient Occlusion is disabled because I don't like it. When enabled, it does drop a frame or five.
Benchmark #1 (1mb)