07-01-2012, 04:33 AM
Hi,
I have a pretty high end system (specs in sig) overclocked to 4.5Ghz cpu and 1866mhz ram respectively.
I was hoping this would be enough to get full speed emulation with LLE audio enabled. Performance is not what I expected:
In Super Mario Galaxy, speed fluctuates from perfect 60 fps in some areas to 40 fps in others.
In Metroid Other M, speed is great but cut scenes stutter for a few seconds before running full speed again.
In Epic Mickey, speed is well below the 30 fps maximum, dropping to 19fps in some areas.
Is it a configuration issue? Here are my general settings:
enable dual core
enable idle skipping
lle on thread
opengl plugin using:
3x native,
pixel shader lighting,
scaled efb,
openmp decoder,
texture cache set to fast,
efb copies set to texture
Anyone getting full speed with lle audio? Please share your specs and config settings!
EDIT: wanted to mention that I'm using Dolphin 3.0, and that frame rates are the same at 1x native scaling
I have a pretty high end system (specs in sig) overclocked to 4.5Ghz cpu and 1866mhz ram respectively.
I was hoping this would be enough to get full speed emulation with LLE audio enabled. Performance is not what I expected:
In Super Mario Galaxy, speed fluctuates from perfect 60 fps in some areas to 40 fps in others.
In Metroid Other M, speed is great but cut scenes stutter for a few seconds before running full speed again.
In Epic Mickey, speed is well below the 30 fps maximum, dropping to 19fps in some areas.
Is it a configuration issue? Here are my general settings:
enable dual core
enable idle skipping
lle on thread
opengl plugin using:
3x native,
pixel shader lighting,
scaled efb,
openmp decoder,
texture cache set to fast,
efb copies set to texture
Anyone getting full speed with lle audio? Please share your specs and config settings!
EDIT: wanted to mention that I'm using Dolphin 3.0, and that frame rates are the same at 1x native scaling
. But even my beast of a machine can't run Skyward Sword with LLE, even with EFB to Texture, otherwise it will slow down at some points in the game or when opening chests.