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Full Version: Working build for Endless Ocean: Blue World?
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There are some rather severe graphical issues in Endless Ocean: Blue World (aka "Endless Ocean 2: Adventures of the Deep"). They've been documented both in the google code dev doc (http://code.google.com/p/dolphin-emu/iss...il?id=5226 ) and on the wiki (http://wiki.dolphin-emu.org/index.php?ti...Blue_World). People have addressed similar/ related issues with other games (Dead Space Extraction, for example) involving edge blurring and water-reflection displacements (inter-related, I am guessing), and they apparently have something to do with the flawed working version of the EFB emulator / tex-cache.

I am just curious if there's actually a working build without these issues. R6881 and R6898 have been said in different places to have this issue resolved, but on their x64 builds I have encountered the same exact issues unchanged. Did I grab the wrong builds on accident? Is there actually no working build without these major issues?

Going off the screens in the game thread (http://forums.dolphin-emu.org/showthread.php?tid=7122) it's been like this since pretty much game release over the entire Dolphin dev history, but the reports otherwise leave me skeptical if that's the case.