(05-25-2012, 03:22 PM)DefenderX Wrote: [ -> ]No, not really. But you can enable the EFB Copies to RAM Cache. Besides, you could check "Fast Mipmaps" and set the Texture Cache Accuracy to the Middle.
This can improve the FPS rate a little bit.
Eh it's about the same with these settings, but I'll just keep it this way because it is
a little better I guess.
Any reason why the glitches happen when EFB Copies is set to Texture?
It is because EFB to Texture is a speed hack that does not work with all games. It skips the part where the emulator decodes the texture from your video card and copies the decoded texture to your RAM.
(05-27-2012, 01:49 PM)skid Wrote: [ -> ]It is because EFB to Texture is a speed hack that does not work with all games. It skips the part where the emulator decodes the texture from your video card and copies the decoded texture to your RAM.
Ahhh I see. I feel like this may be a bit of a stupid question but is there anyway I could increas the amount of RAM it uses for better results? It doesn't use very much RAM at all at this point, so I wouldn't mind sacrificing a bit more.
Quote:Ahhh I see. I feel like this may be a bit of a stupid question but is there anyway I could increas the amount of RAM it uses for better results?
Even with 16GB RAM, you won't see a difference. Maybe with DDR3-2000+...
(05-24-2012, 10:16 AM)CYBERP_NK Wrote: [ -> ]Hi everyone! I'm new to this board here.
I have a problem that I hope you guys can help me out with.
I read a lot about how Twilight Princess is kind of specific about what settings you use for the game. I finally got them to where it works just fine for me but my only problem is the Hyrule Field sleep reduction.
I tried putting the ZTP hack in but when I go to the properties of the iso (or any iso for that matter) I get this error:
![[Image: b70520fdcd6e3c59ea0f3baa09eded6a.png?1337817063]](http://gyazo.com/b70520fdcd6e3c59ea0f3baa09eded6a.png?1337817063)
Then when I exit out of the properties window I get pretty much the same error, but this time it says it can't save whatever it's trying to save.
![[Image: 65e32dc70b81b097327f90cef53176cc.png?1337816678]](http://gyazo.com/65e32dc70b81b097327f90cef53176cc.png?1337816678)
I read in another thread to run Dolphin as admin, and to put it in a folder I have full access to, and I did both but I still get the same errors.
If needed I can provide screencaps of any of my dolphin settings.
Thanks in advance for any and all help!
Make Sure the folder is exist and it's not compressed or in wbfs format, because the super smash bros brawl has same problem if not converted back to iso, even it cannot be fixed if you just changing the file tipe name from .wbfs to .iso
(05-27-2012, 07:01 PM)DefenderX Wrote: [ -> ]Quote:Ahhh I see. I feel like this may be a bit of a stupid question but is there anyway I could increas the amount of RAM it uses for better results?
Even with 16GB RAM, you won't see a difference. Maybe with DDR3-2000+...
Wow, that's crazy...
(05-27-2012, 09:31 PM)Christiansw Wrote: [ -> ] (05-24-2012, 10:16 AM)CYBERP_NK Wrote: [ -> ]Hi everyone! I'm new to this board here.
I have a problem that I hope you guys can help me out with.
I read a lot about how Twilight Princess is kind of specific about what settings you use for the game. I finally got them to where it works just fine for me but my only problem is the Hyrule Field sleep reduction.
I tried putting the ZTP hack in but when I go to the properties of the iso (or any iso for that matter) I get this error:
![[Image: b70520fdcd6e3c59ea0f3baa09eded6a.png?1337817063]](http://gyazo.com/b70520fdcd6e3c59ea0f3baa09eded6a.png?1337817063)
Then when I exit out of the properties window I get pretty much the same error, but this time it says it can't save whatever it's trying to save.
![[Image: 65e32dc70b81b097327f90cef53176cc.png?1337816678]](http://gyazo.com/65e32dc70b81b097327f90cef53176cc.png?1337816678)
I read in another thread to run Dolphin as admin, and to put it in a folder I have full access to, and I did both but I still get the same errors.
If needed I can provide screencaps of any of my dolphin settings.
Thanks in advance for any and all help!
Make Sure the folder is exist and it's not compressed or in wbfs format, because the super smash bros brawl has same problem if not converted back to iso, even it cannot be fixed if you just changing the file tipe name from .wbfs to .iso
Yeah all my roms are in .iso format. I made sure of that when I first got them just because .iso files are typically just easier to deal with.
Technically, you shouldn't refer to any game an emulator will play as a ROM. As far as emulation goes, ROMs usually refer to the read-only data stored on game cartridges like those found on the NES. ISOs are disc images and in emulation are files that represent the data stored on a game disc. If you own a game, you can rip the ISO and then burn it to another disc for backup purposes (depends on the country though), either to play in an emulator or modded console. ISOs and ROMs aren't exactly equivalent things, even though some ISOs can be generated from CD-ROMs (such as the PS1 games) the resulting file is still a disc image.
(05-28-2012, 03:36 AM)Shonumi Wrote: [ -> ]Technically, you shouldn't refer to any game an emulator will play as a ROM. As far as emulation goes, ROMs usually refer to the read-only data stored on game cartridges like those found on the NES. ISOs are disc images and in emulation are files that represent the data stored on a game disc. If you own a game, you can rip the ISO and then burn it to another disc for backup purposes (depends on the country though), either to play in an emulator or modded console. ISOs and ROMs aren't exactly equivalent things, even though some ISOs can be generated from CD-ROMs (such as the PS1 games) the resulting file is still a disc image.
You're right. Please excuse my ignorance on the subject. I underatand how the file types are different, in the back of my mind, but the colloquialism between my friends and I for anything that isn't played on the original console is just "a rom". Sorry about the misusage of nomenclature heh.
(05-28-2012, 03:56 AM)CYBERP_NK Wrote: [ -> ]You're right. Please excuse my ignorance on the subject. I underatand how the file types are different, in the back of my mind, but the colloquialism between my friends and I for anything that isn't played on the original console is just "a rom". Sorry about the misusage of nomenclature heh.
Eh, I used to do that all the time when I first got into emulation. :p Not trying to nitpick though. Guess I'm just feeling technical today.