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Full Version: How to: Compile x64 Dolphin with VC++2008 Express
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Followed the guide. No luck. 29 succeeded, 2 errors, some warnings. No dolphin.exe, just some plugins.

Edit: LINK : fatal error LNK1181: cannot open input file 'd3d11.lib'
LINK : fatal error LNK1181: cannot open input file '..\..\plugins\plugin_videodx11\x64\release\plugin_videodx11.lib'

Edit2: Updated the Direct X SDK, damn those useless screens with the March 2009 thing...

SUCCESS!
Add this:

On Windows 7 the standard SDK is set to the 6.1 version.
However we need 7.0.
(Or else x64 bit compiling won't work meaning you can only compile x86 builds)
To change that we go into the start menu,press All Programms and go to Microsoft Windows SDK v7.0.
Open the folder and run CMD Shell.
Type this in: WindowsSdkVer.exe -version:v7.0

If you don't do this you get that error that x64 conflicts with x86

EDIT:Or if you have 7.1: WindowsSdkVer.exe -version:v7.1


hey, i hav a problem.......when in regedit i only see Win32, no x64, i installed everything.


thx in advance,
Shawn
I think a guide for Visual Studio 2010 Express is needed with tips for 64 bit builds too.
(01-27-2011, 08:46 PM)Link_to_the_past Wrote: [ -> ]I think a guide for Visual Studio 2010 Express is needed with tips for 64 bit builds too.

Yeah plz Tongue
Id like to bump this one for VS2010!
Help us and we will help you Wink
This needs to be updated
(03-24-2011, 09:37 PM)gosu Wrote: [ -> ]Id like to bump this one for VS2010!
Help us and we will help you Wink

Definitely. I also get a lot of error messages. My goal is to make "3D Vision", Hotkeys and DirectX11 work together.

Has this already been accomplished?
Which error messages? Just follow the wiki entry on the googlecode page -> http://code.google.com/p/dolphin-emu/wiki/Windows_Build and you won't get errors Wink

btw: 1.900 posts Big Grin
(06-09-2012, 06:15 AM)DefenderX Wrote: [ -> ]Which error messages?
Those
VC++ Express. Windows 7. 64bit. After following http://code.google.com/p/dolphin-emu/wiki/Windows_Build.

EDIT: Link updated
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