i dont get what you are trying :/
i mean, i had to install a complete 64bit compiler in VS2k8 to get 64bit compiling to work and you just do it by installing the SDK? o_O;
SDK + 32bit VC++ 2008 Express
YAHOO!! I just compiled Dolphin x64 with it. I'll recompile putting back the watchdog to 15 to test Brawl as i write the guide.
(06-28-2009, 05:46 PM)Daco Wrote: [ -> ]i dont get what you are trying :/
i mean, i had to install a complete 64bit compiler in VS2k8 to get 64bit compiling to work and you just do it by installing the SDK? o_O;
Yes. The Platform SDK contains X64 compiler tools!

Screw you guys and your "professional" IDEs.
@CacoFFF: Good luck getting it to work. Just remember to Rebuild All anytime you recompile.
EDIT:
Quote:YAHOO!! I just compiled Dolphin x64 with it. I'll recompile putting back the watchdog to 15 to test Brawl as i write the guide.
Nice! Good job!

I told you guys it could be done XD
(06-28-2009, 06:03 PM)Daco Wrote: [ -> ] (06-28-2009, 05:56 PM)gcp111 Wrote: [ -> ]@CacoFFF: Good luck getting it to work. Just remember to Rebuild All anytime you recompile.
what
if you don't rebuild all instead of build solution it won't clean the build and it'll fuck up

(06-28-2009, 06:10 PM)gcp111 Wrote: [ -> ] (06-28-2009, 06:03 PM)Daco Wrote: [ -> ] (06-28-2009, 05:56 PM)gcp111 Wrote: [ -> ]@CacoFFF: Good luck getting it to work. Just remember to Rebuild All anytime you recompile.
what
if you don't rebuild all instead of build solution it won't clean the build and it'll fuck up 
o rly?
im guessing thats because of the long shot you guys do
...cause it works fine on the expensive VS2008

It's done!, see my tutorial
I'm done here, 6 in the morning, gotta go to bed.
See ya.
(06-28-2009, 06:45 PM)Daco Wrote: [ -> ] (06-28-2009, 06:10 PM)gcp111 Wrote: [ -> ] (06-28-2009, 06:03 PM)Daco Wrote: [ -> ] (06-28-2009, 05:56 PM)gcp111 Wrote: [ -> ]@CacoFFF: Good luck getting it to work. Just remember to Rebuild All anytime you recompile.
what
if you don't rebuild all instead of build solution it won't clean the build and it'll fuck up 
o rly?
im guessing thats because of the long shot you guys do
...cause it works fine on the expensive VS2008 
Actually i also got the vs2008 with x64 etc,
But when i compile i noticed,
That when it finished it hardly recompiled everything like the exe would still have the old revision number,
So now i just rebuild everytime i compile...
Quite a pain though..
(06-29-2009, 02:34 AM)ThuGie Wrote: [ -> ]That when it finished it hardly recompiled everything like the exe would still have the old revision number,
This is because
Rebuild All runs a script which updates the revision number.
This is why I tell you to Rebuild All.
(06-29-2009, 05:40 AM)gcp111 Wrote: [ -> ] (06-29-2009, 02:34 AM)ThuGie Wrote: [ -> ]That when it finished it hardly recompiled everything like the exe would still have the old revision number,
This is because Rebuild All runs a script which updates the revision number.
This is why I tell you to Rebuild All.
lol, most of the time the rev number i correct for me so im not sure what you guys are saying
it only happens if
1) the last commit was wiki change
2) a rare build bug that only builds what was changed not touching dolphin,core or common
3) all you need to do is rebuild common to get right rev number , not all you idiots
