Dolphin, the GameCube and Wii emulator - Forums

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Hello, Guys, 'n' how's it goin'?

I have two questions. One is that I'm searchin' for a C++ (course, book, media, etc.) that puts games in high priority. Ya' know, only for knowing more and more 'bout it. Would you gimme a GOOD one?

The other questionSadEDITED - Sorry for that, I was hurried ^^ )
I was navigating dolphin code's page, and I saw a graph that shows that dolphin has more than only pure C/C++ language (The pizza graph shows the percentages of the languages used in Dolphin). Well, they are???

Thanx,
Leo
hmm...
games != emulation....
Big Grin
Before you dive into game programming, you should learn the basics of C++ first.
Get familiar with the language first then learn about datastructures (very important).

There's a lot of tutorials on the Internet to get started with C++.
Here is a good one.

The best way to understand and learn C++ is to actually write code yourself.
Follow tutorials and try to make a few adjustments to the samples you get.
Do not copy paste code, write them yourself instead.

And last but not least: do not give up.
You should study some game Engines

I learnt a lot of C by studying the Quake 3 Engine, and also learnt mapping, texturing, and OpenGL

http://www.shacknews.com/file/7443/quake...ource-code

I made this map for Quake 3
http://www.youtube.com/watch?v=OvVVolWzhXk
Start with this: http://lmgtfy.com/?q=c%2B%2B+game+programming

I would highly advise you steer away from game programming. The game development industry is shit right now. If you even manage to get a job you'll probably regret your decision for the rest of your life. Long hours, bad pay, poor benefits, ridiculous deadlines so you're always under stress and bringing your work home with you, terrible job security (constant layoffs and bad job market), etc.

Just focus on learning C++.

Quote:The other is that I was navigating dolphin code's page, and i saw a graphic that show that dolphin has more than C/C++ language. Well, they are???

That sentence makes no sense. Try rewriting it.
Look here (I need to read it sometime too Tongue):

http://www.gamefromscratch.com/post/2011...loper.aspx
Edited. Now you'll be able to understand the second question. Tongue

And, let me see the responses...Gosh! You liked my question, huh? Look at how many sites I can root for now!
Thanks again! Wink

Oh, and I already have a basic C++ knowledgement (It's only what I think), so I wanna start getting to know the game designing from now!Hehe!

(For NaturalViolence)
Just right now, according for what you said, I wanna see how they make the games, hehe.
In the worst case, I'll try to make my own games, with help of my friends.
Because here in Brazil game designing industry is a sh** too, because of the governments.
Hmmm... I am switching from physics to informatics next year, I plan to go for a master degree with some AI stuff. I noticed C++ isn't among the obligatory courses, and most of my free ones now went to math and physics... should I take C++ as an extra course earlier? Or else I won't learn it untill year 4.
(04-04-2012, 10:31 AM)KHRZ Wrote: [ -> ]Hmmm... I am switching from physics to informatics next year, I plan to go for a master degree with some AI stuff. I noticed C++ isn't among the obligatory courses, and most of my free ones now went to math and physics... should I take C++ as an extra course earlier? Or else I won't learn it untill year 4.
Why would you wanna switch from physik?! Huh Confused
Please! Answer my second question!

Oh, I forgot to mention! What 3D-Modelling program I should learn? What's the best for game modelling?
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