03-30-2012, 04:55 AM
03-30-2012, 04:56 AM
Your hierachy should have gone as so in terms of speed
D3D9 --> D3D11 --> OpenGL --> Software renderer
I'm actually not sure about D3D11 and OpenGL could be interchangeable
Software renderer is only for debugging purposes
Probly get 1FPS when you get it working
D3D9 --> D3D11 --> OpenGL --> Software renderer
I'm actually not sure about D3D11 and OpenGL could be interchangeable
Software renderer is only for debugging purposes
Probly get 1FPS when you get it working
03-30-2012, 04:59 AM
concerning the video:
Difficult to say. But i'm pretty sure, that he used 3x or 4x IR (and maybe AA).
but that's offtopic and like said before: you need a decent GPU.
Difficult to say. But i'm pretty sure, that he used 3x or 4x IR (and maybe AA).
but that's offtopic and like said before: you need a decent GPU.03-30-2012, 05:01 AM
(03-30-2012, 04:55 AM)Sonic riders Wrote: [ -> ]I liked this graphics I want to know wich plugin does this guy use
YouTube:
http://www.youtube.com/watch?v=QMcHSCoOGnE
These are the specs for the vid
cpu: intel core i7 920 @ 2.707GHz
6GB RAM
Graphics card: GeForce 260 GT
You need to upgrade you graphics card
03-30-2012, 05:04 AM
For 1080p (and maybe 4xSSAA), the Radeon HD 6870 is a good option.
03-30-2012, 10:20 AM
i stopped reading after geforce 520, really? he should be thanks full if a game can run
03-30-2012, 03:08 PM
Do you mean that geforce260gt is better Than geforce520gt
03-30-2012, 03:11 PM
This mentioned GPUs aren't good enough for 1080p and AA.
If i were you, i would buy a Radeon HD 6870...
If i were you, i would buy a Radeon HD 6870...
03-31-2012, 12:51 AM
(03-30-2012, 03:11 PM)DefenderX Wrote: [ -> ]This mentioned GPUs aren't good enough for 1080p and AA.
If i were you, i would buy a Radeon HD 6870...
The GTX 260 can actually
03-31-2012, 01:22 AM
I think it's a personal preference and based on specific situations.
Most of my games works perfect with D3D9 and that's why I only use that because as said it's stable and fast.
Some games however might require D3D11 or OpenGL.
Some users due to OS situation is stuck with OpenGL and maybe OpenCL??
Most of my games works perfect with D3D9 and that's why I only use that because as said it's stable and fast.
Some games however might require D3D11 or OpenGL.
Some users due to OS situation is stuck with OpenGL and maybe OpenCL??