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Does anyone know if this patch is going to help anything?

Since around Revision 3545 speed has been very jerky and laggy.. It seems to affect games such as Resident Evil Remake and Resident Evil 4 more than others.

In these games speed/frame rate will jump around making the game seem as if it is skipping. I am seeing jumpy/jerky speed in scenes for these games that otherwise ran smoothly prior to the 3545 commit or around revision 3545.

I am not sure if it's the watchdog causing this, or if another commit was the culprit. The frame rate counter is also very inaccurate. Full speed in Zelda: Windwaker is 30FPS, on my system Windwaker runs full speed but the frame rate counter displays it running at or close to 60 FPS.

I remember reading about a week or two ago, where speedhacks were suggested. If I remember correctly the watchdog was one of the mentioned speedhacks. For those with decent machines speedhacks may not be as greatly needed as those with weaker machines.

It it possible to just remove the watchdog hack from the code myself to see if it fixes anything?
yeah, look at the comment in http://code.google.com/p/dolphin-emu/source/detail?r=3545

This change messed up the thing, also it causes some other side issue because it's not thread safe so the screen may flicker sometimes, well the change sucks Tongue.
I tried to apply the watchdog patch, seems it no longer works on the later revisions. I applied the patch, but upon trying to compile Dolphin I got a shiton of errors and had to revert the patch in order to compile Dolphin.

gcp111

(07-03-2009, 11:15 AM)Xtreme2damax Wrote: [ -> ]I tried to apply the watchdog patch, seems it no longer works on the later revisions. I applied the patch, but upon trying to compile Dolphin I got a shiton of errors and had to revert the patch in order to compile Dolphin.

lrn2C++ or post the errors Tongue
Watchdog patch and choppy video on r36xx are 2 different issues, i'll go and see what has been done to the new revs, i'll modify the patch if something has been changed.
Successfully compiled r3657 with the Watchdog config patch applied.
Use Tortoise SVN to apply the patch and not the compiler (if that's even possible, i haven't tried it).

After all, from 3548 (rev i made the patch for) to 3657, the files that get patched have not been altered by the devs.

gcp111

(07-03-2009, 03:43 PM)CacoFFF Wrote: [ -> ]Use Tortoise SVN to apply the patch and not the compiler (if that's even possible, i haven't tried it)

There are several ways to apply a standard patch: (1) Tortoise SVN (2) diff (3) manually using a text editor Tongue

I don't think any compilers automatically apply patches to source files...
(07-03-2009, 10:57 AM)sl1nk3 Wrote: [ -> ]yeah, look at the comment in http://code.google.com/p/dolphin-emu/source/detail?r=3545

This change messed up the thing, also it causes some other side issue because it's not thread safe so the screen may flicker sometimes, well the change sucks Tongue.

I thought I would mention that the mentioned change causes Sonic and the Secret of the Rings to run like a complete slide show.

I can only hope there is a fix soon to address this issue, I wish I knew how to fix it myself.. Tongue
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