I just resumed playing Zelda twilight Princess and it seem the sound will die at some random time. It loops the last second foreground and background sound played. When going in to a new room its static sound ( junk data ). Not sure if this is mentioned anywhere or if I should report as bug.
(03-16-2012, 01:06 AM)ExtremeDude2 Wrote: [ -> ]LLE FTW?
I'm using LLE emulation. With DTK and DSP on threads. I dont understand FTW?
Happens with GC version but randomly and it doesn't last
(03-16-2012, 11:09 PM)ulao Wrote: [ -> ] (03-16-2012, 01:06 AM)ExtremeDude2 Wrote: [ -> ]LLE FTW?
I'm using LLE emulation. With DTK and DSP on threads. I dont understand FTW?
Its an american thing, even i find it weird
(03-16-2012, 11:09 PM)ulao Wrote: [ -> ] (03-16-2012, 01:06 AM)ExtremeDude2 Wrote: [ -> ]LLE FTW?
I'm using LLE emulation. With DTK and DSP on threads. I dont understand FTW?
Probably this. Synchronization is quite inferior in the emulator.
Quote:Its an american thing, even i find it weird
Well I'm English, and understood what he meant. Then again, maybe you use different parts of the internet to me.
Quote:Well I'm English, and understood what he meant. Then again, maybe you use different parts of the internet to me.
Well I didn't know that and I'm born and raised in america. Now WTF I understand.