Dolphin, the GameCube and Wii emulator - Forums

Full Version: r7714 - Windows [x86/x64] Frequently updated Dolphin SVN builds by Xtreme2damax
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I'm on satellite through Hughesnet, I'm sort of in the country and it sucks..

I get throttled to 100 - 200 kb/s everyday between 12 PM and 12 AM, latency is horrible, and browsing is so slow my great grandmother can run a 25 mile marathon before a single page loads or a 10 MB file completes..

I can only download/upload 425 MB in a rolling 24 hour period else I get throttled to sub dial up speeds and the net becomes virtually unusable even for light web browsing. If you continue using the connection in what is called "fap" (Fair access policy) mode, speeds deteriorate even more to the point nothing can be loaded or downloaded.

I get constant page timeouts and dns issues with this connection, Hughesnet are scam artists to say the very least. Just take a look at the difference from what they advertise on TV to what the service is actually like by users who use it. Sad

On an unrelated note, I realized that my parents can sometimes be complete assholes..

Dugie

Damn that sucks.
I have uploaded the x86 JITIL and x64 JITIL builds now, all builds can be downloaded from the Dolphin builds thread @ Xtemulation which is linked in the first post of this thread.

If and when my internet is running better will decide whether or not I upload builds to my Skydrive account.
you do know unlimited jit cache is not needed anymore?
But that patch doesn't hurt anyone Big Grin

and , for me at least , I am too lazy to delete the patch
if unlimited jit cache appears in debug mode, I guess we still need it for something.
the patch is for having it in the configs Tongue
ok the patch might not be useful now
I haven't got around to reverting the Unlimited JIT cache patch yet, will revert it in my next builds.

It's only been a couple days since Lines commits, I did know it was likely no longer needed. Wink

I think he meant it's no longer needed, because LinesPrower's epic JIT fixes likely solved the issues in games that required this option to be enabled.
But I didn't understand

The "unlimited instruction cache" makes "unlimited JIT cache" useless ?