why are you gonna stop adding builds at Emucraze? O_O
I will probably take a break from it, there are too much things for me to handle at one time
Uploaded build r3789, ILs are included, both x86 and x64. Xtreme2damax needs to approve them now

Awesome, but it seems that link is not working when I try to download, it directs to the same page, is there something wrong?
I just wanted to announce that I've uploaded the x86, x64, JITIL x86, and JITIL x64 builds for revision 4336. Thanks to James, I have integrated the Unlimited JIT Cache and Watchdog patches into my builds. Due to thorough testing I was able to find the revision that was at fault for the graphics breakage in Dragonball Z Budokai Tenkaichi 3, thanks to sl1nk3 have slightly altered the code to fix this issue temporarily until an official fix is committed to the SVN respository.
So you won't need to to use any projection hacks for graphics to be visible in DBZBT2 or DBZBT3 and attack effects will now be visible in DBZBT3.
Here is where I found what revision was responsible for the breakage in these games through strenuous testing, sl1nk3 narrowed it down to exactly what change caused the breakage and I have thus slightly altered the code to fix this issue until an official fix is committed to the SVN repository:
http://forums.dolphin-emu.org/thread-4215.html
Link is in the first post where everyone can obtain revision 4336.
I haven't even seen your thread until now, but thanks for the update

I knew about this thread in the past but i assumed you took time off for vacation or something.
Its been a whole fortnight since i commited to one of your builds

I sadly haven't seen this thread in a while.
When you update, make sure you bump the thread itself.
I bump it every time I compile and upload a new build..
And yeah I was just being a typical smart ass with my edited comment in my last post.

Great Build, Naruto GNT4 (GC) Runs More Stable on this one for me.