Dolphin, the GameCube and Wii emulator - Forums

Full Version: r7714 - Windows [x86/x64] Frequently updated Dolphin SVN builds by Xtreme2damax
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@answer, I'll try but as I mentioned I was having difficulty compiling the older 3xxx and 4xx revisions, I'll try compiling some of the 4xxx revisions with this option.. By the way the issue with Sonic Unleashed isn't related to the Quantizers if that is the game you are trying to play, the Sonic Unleased issue is Fifo related I believe. This game was only working in older 3xxx revisions because Dolphin had a hack that allowed this game to work, the hack was removed because of stability issues if I remember correctly and the code base was starting to become a mess with all the hacks that were being added.

@Alyx, my builds are already compiled with the AFC looping patch and the checkbox in the configuration, I've been compiling all my builds with this hack since I started the patch.
If you want, you can use the autoreconnect patch Tongue

http://forums.dolphin-emu.org/thread-7765-post-74795.html#pid74795
(03-17-2010, 09:07 AM)Xtreme2damax Wrote: [ -> ]@answer, I'll try but as I mentioned I was having difficulty compiling the older 3xxx and 4xx revisions, I'll try compiling some of the 4xxx revisions with this option.. By the way the issue with Sonic Unleashed isn't related to the Quantizers if that is the game you are trying to play, the Sonic Unleased issue is Fifo related I believe. This game was only working in older 3xxx revisions because Dolphin had a hack that allowed this game to work, the hack was removed because of stability issues if I remember correctly and the code base was starting to become a mess with all the hacks that were being added.

@Alyx, my builds are already compiled with the AFC looping patch and the checkbox in the configuration, I've been compiling all my builds with this hack since I started the patch.
The game that im trying to play is wii sports resort.I have almost given up on it but if you can compile that build bor us it would be great, btw that wiimote patch isnt bad thing too hehehehe.but letc not be greedy.
please make that build
thx
(03-17-2010, 09:07 AM)Xtreme2damax Wrote: [ -> ]@Alyx, my builds are already compiled with the AFC looping patch and the checkbox in the configuration, I've been compiling all my builds with this hack since I started the patch.

sorry i haven't senn the aktual biuld Wink


but the the sounds stops after few minits what ca i do except play without
Yeah, unfortunately not much can be done about that until the developers decide to fix a large amount of looping issues, hoping that is one of the things that will be fixed before the official release.
Uploaded revision 5272, x86 and x64 builds. AFC looping hack/patch is still included although it will probably be obsolete fairly soon once ector gets around to coding that new DSP recompiler he mentioned about a couple weeks back.

I apologize once again for not keeping my Skydrive up to date. I haven't been able to keep my Skydrive up to date because of my slow net connection, it's already difficult enough as it is for me to upload the builds I've uploaded and is also why my builds are few and far between now.
Revision 5284 x86 and x64 builds have been uploaded, same as last builds except for the recent changes committed to the SVN repository.

I'm also uploading this to my Skydrive in a bit this time around. Smile
You have managed to compile with portaudio

I tried this tutorial but I could not thank you could you help me
http://wyonghao.spaces.live.com/blog/cns!D07901AD4B0F9185!397.entry

Sorry for my translation
I've uploaded the x86 and x64 builds for revision 5428. I've compiled with Kiesel-Stein's patch that gives a FPS in Hyrule Field for Zelda: Twilight Princess, so FPS in that area should be better than before for most.

As usual, the link to the SVN builds for dolphin may be found in the first post of this thread. I'll try to have these builds uploaded to my Skydrive later on if I am able to. Smile
I've uploaded an updated build.

Thanks to the information ZEROx provided I made a slight alteration and am now getting about 25 - 30 FPS on the slowest Hyrule Field in Zelda Twilight Princess.

I've provided the x86 and x64 builds which can be downloaded from the link provided in the first post of this thread.

Enjoy! Wink