12-09-2009, 11:33 PM
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kyle
12-18-2009, 04:43 PM
(06-23-2009, 07:48 AM)Xtreme2damax Wrote: [ -> ]I usually compile and provide new builds frequently even though I've been slacking lately. I'll post an announcement in this thread whenever I compile and upload new builds.
I always compress my builds with 7-zip in an .7z archive, so you'll need 7-zip or another extractor that can extract .7z archives. The reason I use 7-zip to compress my compiles in a .7z archive is because of the compression, I've found 7-zip/.7z archives to have the best compression when it comes to Dolphin builds making it easier for me to upload builds on my current internet connection.
I always provide a custom faq and a readme with my compiles. As of now they both are outdated, I plan on updating them sometime in the future due to recent development and improvements in Dolphin which makes the included information irrelevant or obsolete.
As of now there are two places to obtain builds, you can obtain them from Xtemulation or from my Skydrive account which serves as a mirror. New Dolphin builds will be uploaded to my Skydrive about an hour after they are uploaded to Xtemulation, depending on how well my internet connection is running it could be longer than an hour before new builds will appear on my Skydrive.
As of right now I've compiled and uploaded the x86, x64, JITIL x86, and JITIL x64 builds for revision 4657, you may download revision 4657 from the link(s) I've provided below:
Download Dolphin Builds Via Xtemulation
Everyone may also download Dolphin builds from my Skydrive whenever I upload any builds, new and old builds are available:
Download Dolphin Builds Via Skydrive
If anyone needs a particular revision, please let me know and I'll be happy to compile and upload it upon request.
Hey guys,
I am currently trying to play Zelda Twilight Princess with the latest Dolphin Emulator SVN 4525 and another that is 4657, however no matter what settings I use I cannot get the game to have a FPS above 10. I am certain it is not my laptop:
Alienware m17
Intel 2.8gz dual core processor
1gb (dual 512) ATI radeon HD 3870's with CROSSFIRE-X enabled
140gb 7,200rpm RAID 0 hard drive
4gb RAM @ 1066mhz
Windows Vista Ultimate 32bit service pack 3
My computer is so fast that I can play Crysis on max graphics no problem at all. Fallout 3 I have texture packs and mods that amp the resolution from 1024 to 4096 and it runs flawless, same with oblivion. I can max all games out and not only that I use my ATI Catalyst Control Manager to force Antialiasing x16, Adaptive antialiasing enabled x4 (max), Anisotropic filtering x16 and resolution at my laptop's max of 1440x900.
So you see, something just is not adding up. I have spent 4 days on my own working on all the settings mixing and matching and even double checking. I even increased my page file from 3300 to 6300mb and still nothing.
When I read the FPS AND VPS it says it's only using 40% so it does not look like the emulator is working with my OS as well as it needs to function properly. I can use the DUAL CORE option or not use it and no differences in FPS occurs. I don't even need to use the dual core option.
I wanted to let you know that I continually have crashes due to Vista's "Data Execution Prevention" since it says Dolphin is using my RAM and VRAM incorrectly so it shuts down.
All I want is for Zelda and Metroid Prime to work. I am about to play metroid. But Zelda is slow. How can I get the FPS up? I don't care at all about graphics, but none of the options in the CONFIG for dolphin work, NONE. Trust me, I tried every possible combination.
Also, the INTERPRETOR does not work at all. It won't load.
Well, thanks for listening,
Kyle
01-06-2010, 08:00 AM
Revision 4788 uploaded, all builds as usual. 
I am going to start mirroring all future builds at EmuWiki.com, the administrator of EmuWiki was kind enough to offer me the opportunity to mirror my builds on his wiki.
If anyone needed a specific build "requests", I'll get around to it shortly when I have time. I haven't been all that active here due to losing interest and have only popped in once in a while, also things haven't seemed as exciting as of lately and is rather dull. I've also slacked on providing new builds, since Orleans and UnknownForce seem to do a fine job with providing frequently updated builds, and have seen less of a need for me to contribute as much.

I am going to start mirroring all future builds at EmuWiki.com, the administrator of EmuWiki was kind enough to offer me the opportunity to mirror my builds on his wiki.
If anyone needed a specific build "requests", I'll get around to it shortly when I have time. I haven't been all that active here due to losing interest and have only popped in once in a while, also things haven't seemed as exciting as of lately and is rather dull. I've also slacked on providing new builds, since Orleans and UnknownForce seem to do a fine job with providing frequently updated builds, and have seen less of a need for me to contribute as much.
01-06-2010, 09:42 AM
Thank you for these, i have stopped compling Dolphin for the time being. But, at least i have something just as good. 

01-06-2010, 12:17 PM
Your welcome. 

01-08-2010, 03:17 AM
Are you able to fix the DSP loop hack for Zelda TP..?
And the blur around the corners. If you can, thanks.
And the blur around the corners. If you can, thanks.
01-08-2010, 05:54 PM
No, it's been stated on several occasions that everyone who provides builds is not a developer, hell most anyone who provides builds knows jack about coding except for the developers who provide the (un)official Dolphin builds. Also what makes you think I would be able to fix these issues if the actual developers themselves haven't fixed these issues?
I will however revert some minor changes which happen to break games and compile older/certain revisions if someone asks, but my ability to do even that is limited at the time due to my rather poor internet connection.
I will however revert some minor changes which happen to break games and compile older/certain revisions if someone asks, but my ability to do even that is limited at the time due to my rather poor internet connection.
01-09-2010, 01:37 AM
I actually noticed that the intro sound was fixed a while back, but still not working properly.
Daco told me to report it, I did at Dolphin Google page. It just gets removed/merged. We've been waiting for more than 3 months now. Is it that hard to do it ?
Daco told me to report it, I did at Dolphin Google page. It just gets removed/merged. We've been waiting for more than 3 months now. Is it that hard to do it ?
01-09-2010, 02:59 AM
The intro music was working at one time but they had to revert it because it caused weird sound issues with other games. They said a proper fix would be coming soonish, but it's been months since then and no fix to show for it, I presume it is indeed more difficult than was originally thought.
Also sound issues exist in a lot of games, if it isn't missing music or sound effects, it is issues with looping an background music suddenly halting whilst playing.
Zelda Twilight Princess
Resident Evil Zero
Resident Evil Remake
Resident Evil 2
Resident Evil 3
Resident Evil 4
Super Mario Galaxy
These games are amongst some of the games with known sound issues, there may be more that I am unaware of though. Sound in Zelda Windwaker is pretty much perfect except for some minor issues that are not as profound as the other games listed above.
Also sound issues exist in a lot of games, if it isn't missing music or sound effects, it is issues with looping an background music suddenly halting whilst playing.
Zelda Twilight Princess
Resident Evil Zero
Resident Evil Remake
Resident Evil 2
Resident Evil 3
Resident Evil 4
Super Mario Galaxy
These games are amongst some of the games with known sound issues, there may be more that I am unaware of though. Sound in Zelda Windwaker is pretty much perfect except for some minor issues that are not as profound as the other games listed above.
rickyleung90
01-17-2010, 07:41 AM
Just to let you know your build is very nice, it runs at 100% speed where Orlean's version runs at 20%. Keep up the good work.