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1. Human eyes don't have a resolution, they don't work that way.
2. Human eyes can only focus on a small part of their field of view at one time.
3. Everything else is blurred depending on what part of the eye the light hits, at what angle it hits it, and the distance from the object that the eye is focused on.

You can find lots of articles online that will give you a good idea of how the human eye works, but you certainly cannot compare it to any resolution.

Oh god we're so far off topic now.

hinit

Your pc seems good enough. Try running it in a virtual machine.
hey lets run an emulator in an emulator which emulates your maschine
(01-21-2012, 09:41 AM)dannzen Wrote: [ -> ]hey lets run an emulator in an emulator which emulates your maschine

Yo DAWG
Same problem there, with the X6 1055T Phenom Processor.

I guess we must upgrade, i'll suggest first to wait if that's good for ya'. Better CPU's are coming.

Tebulot

Here is a solution that worked for me.
Hope this is not your problem, since this has been driving me around the bend for ages. Ok specs:

Windows 7 64 bit
Intel i7 2600K
8 gigs ram
Geforce 560Ti

Looks good enough, yes? Wrong. I got maybe 20fps.

Ater much fiddling I noticed something strange. When nothing was running (just to be clear, this also happened on a CLEAN install, no drivers or anything) my CPU's first core was getting hammered by something - 80% usage all the time.
Still could not track down the culprit, and since it isn't breaking my machine I decided to live with it.

Anyway, back to Dolphin.
First close down everything you dont need
Open task manager
Click on "performance" tab
Have a look at your cpu cores
Is one of them showing lots of activity? (For arguments sake, lets say the first core is seeing lots of activity)
Now, open Dolphin
Go to task manager, and find Dolphin.exe under processes
Right click on it, then click on Set Affinity...
unclick the core that is giving problems
Close task manager and run your game through Dolphin.
Should now run like turpintine through a sick donkey


(01-20-2012, 04:48 PM)NaturalViolence Wrote: [ -> ]1. Human eyes don't have a resolution, they don't work that way.

Sure they have. The pixels are non-square and the resolution isn't the same everywhere, but apart from that, that's exactly how it works.
(02-19-2012, 07:36 PM)Tebulot Wrote: [ -> ]Here is a solution that worked for me.

I thought that method would only work on the i7 laptop . Desktop users don't need it , do they ?
The point is to force dolphin to use the 2 specific core , turbo boost can go higher . For example :
i7 720qm 3 or 4 cores @ 1.7ghz
-> i7 720qm 2 cores @ 2.4ghz

Tebulot

(02-19-2012, 08:10 PM)admin89 Wrote: [ -> ]
(02-19-2012, 07:36 PM)Tebulot Wrote: [ -> ]Here is a solution that worked for me.

I thought that method would only work on the i7 laptop . Desktop users don't need it , do they ?
The point is to force dolphin to use the 2 specific core , turbo boost can go higher . For example :
i7 720qm 3 or 4 cores @ 1.7ghz
-> i7 720qm 2 cores @ 2.4ghz

The problem, as far as I understand it, seems to be that Dolphin automatically uses the first two available cores. In my case, the first core is "sick" so dolphin is not performing to scratch.
Since I have no idea why my cores are acting up Dodgy, I thought others may have the same issue.
I'm about 8-% sure it is a conflict between my graphics card and my cpu, but why it happens... who knows? Huh

Oh, and I have a desktop, not a laptop. Not sure if it makes a difference?
admin89 Wrote:I thought that method would only work on the i7 laptop . Desktop users don't need it , do they ?
The point is to force dolphin to use the 2 specific core , turbo boost can go higher . For example :
i7 720qm 3 or 4 cores @ 1.7ghz
-> i7 720qm 2 cores @ 2.4ghz

don't work on my Sandy Bridge i7-2670QM. It's even slower.
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