Dolphin, the GameCube and Wii emulator - Forums

Full Version: Technical background of graphics card requirements
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
(01-15-2012, 09:04 AM)scummos Wrote: [ -> ]Ah, okay. So LTCG is like the "inline" in C++, you trade program size for execution speed (well, except that it's performed by the linker and not the compiler, obviously).
Yep, that comparison sums it up pretty well.

(01-15-2012, 09:04 AM)scummos Wrote: [ -> ]It also makes sense to me that writing to certain registers is only allowed in kernel mode. The fact that wine fails to run even the simplest drivers (like USB drivers or stuff) supports your statement. However, this restriction probably only applies to the non-memory part of the address space, doesn't it? I must be able to write into the accumulator for my processor from user mode for sure.
Ya, I was referring to MMIO registers, only.
(01-15-2012, 09:18 AM)neobrain Wrote: [ -> ]Ya, I was referring to MMIO registers, only.

Okay, that makes sense.
So sorry I didn't get to thank you for the post after you wrote it neobrain, I really do appreciate it. Unfortunately I was out of town on a little mini vacation for about 4 days, and when I go out of town I make sure not to bring the internet with me, after all, the whole reason I do stuff like that is to get away from the normal day to day routines.

It was well written and very informative.
Pages: 1 2 3